Delphic tear generator. Having no exchange budget at all is unfortunate, it would really help to get Delphic Tear Generator and/or Constriction Anchor, those are great for any sci build and hover around 5 mil ec each. Delphic tear generator

 
Having no exchange budget at all is unfortunate, it would really help to get Delphic Tear Generator and/or Constriction Anchor, those are great for any sci build and hover around 5 mil ec eachDelphic tear generator  The Particle Emission Plasma Torpedo Launchers will in addition to its normal torpedo effect unleash a deadly Plasma Cloud upon impact, which damages all

Console - Universal - Delphic Tear Generator Epic Cat 2 exotic & nice clicky. It is generated by the [Console - Universal - Delphic Tear Generator], which is obtained from the Sphere Builder Lock Box. Until it was replaced by Exotic Modulation that is as I didn't like how Delphic Tear Generator or Constrictor Anchor worked on my build. I have Plasma Storm, Neutronic Eddie's, Temporal Vortex Probe, Constriction Anchor, Agony Redistributor, Bio-neural Gel Pack for Isokinetic Cannon, Fek'ihri Engine (willing to drop for better,) Enhanced Tipler Cylinder, Tachyokinetic Converter (willing to drop for better,) and. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. Duelist's Fervor. Kinetic damage is dealt by deployed or. Delphic tear. This console is off of the Edison Temporal Warship. Delphic Tear Generator and Constriction Anchor, normally around 5 million ec each, are both closer to 20 mil. T'Laru with a bit of everything. +20% Bonus Exotic Damage. Undine and slightly reduces the target's speed and cause a delayed damage effect. This is due to the fact that this weapon does Polaron damage, and only includes the Tetryon proc, while a Tetryon Pulse Generator boosts the Tetryon energy type damage. With maxed Pedal to the Medal stacks, each spore burst does 14k. Tactical: Delphic Tear Generator, Lukari reputation console, Chronometric or Morphogenic (whichever you need for the set). Also look into the Delphic Tear Generator and Constriction Anchor consoles on the exchange, they're a bit expensive but very worth it because they provide Bonus Exotic Damage, which is hard to find and counts for more. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. For example: This ship replaces the Ensign Science with an Engineering station taking away potential survivability powers on. 2. Chroniton Mine Launchers drop a series of automatic mines. 5) Delphic Tear Generator = +20% bonus exotic damage 6) Interphase Quantum Distributor = +28. Values do not reflect skills or other modifiers. While in combat, gain 1 stack of Repair Crews every 5 sec (up to 5 max). Console - Universal - Directed Dilithium Resonance Destabilizer. Delphic Tear Generator (Epic) Excellent base stats and a wonderful clicky Constriction Anchor (Epic) Even better base stats than Delphic, but lame clicky Officers and Crew. I equipped the Delphic Tear (+20 Bonus exotic damage) and i got some nice numbers out of the Tricobalt Tear Generator I basically one shot the Borg Tactical Cube in ISA with it…. And for more fleet gear, the Colony deflector is a top pick, significantly better than the Revolutionary. Swarmer Matrix is good for pet-based builds. I suggest swapping out Particle Feedback Loop, which only affects weapons, and Unconventional Tactics. Salvaged Console - Micro Dark Matter Anomaly. Delphic Distortion Torpedo Great Debuff under HY Fore Weapon 3 Dark Matter Quantum Torpedo Launcher. Shields drastically reduce the effects of kinetic damage. Console - Universal - Delphic Tear Generator Console - Science - Exotic Particle Focuser Console - Science - Exotic Particle Field Exciter. Save GW/SSV. I am at around 300 now and gains are getting…Advanced Exotic Particle Generator Shield Weakening. U. Delphic Tear Generator Cheap one. Over the last month, Tilor and I have discovered some errors in the formulations we provided, specifically related to auxiliary power scaling on three items: Subspace Vortex,. Business, Economics, and Finance. Things have for the lack of a better word changed. CryptoOkay boost to exotic damage but really here for the set bonus. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. On the console end, you have several more possibilities - Delphic Tear Generator and Constriction Anchor are 2 options. Shields drastically reduce the effects of kinetic damage. Resonating Payload Modification. Oh. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :) Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. On a few characters I am using the Delphic Applications set. As well as Exotic Manipulation and Improved Gravity Well? I have niether of the ships those traits are for. Gotta get within 5km to use it though. Active Power - Decloak Ambush + Bridge Officers - Superior Subterfuge +0. Hull Image Refractors is probably the most generally useful. Chance and . Chance and . All in all this looks like a pretty great build for a very limited budget. Interesting point I had not considered. Plasma Storm is just as awesome as everyone says. Their damage will fall off with distance to the target. #19. Delphic Tear Generator infin Epic Console - Universal - Quantum Phase Converter Mk XIV Very Rare Console - Universal. This is a followup to my initial Jarok build last year, incorporating most of the originally planned upgrades as well as many suggestions from the comments. Cmdr Engineering/Temporal - Jem'Hadar. There may still be some old cross-faction boxes on exchange. Particle Emission Plasma Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Bioneural Infusion Circuits. Hi everyone. | [Console - Universal - Auxiliary Ejection Assembly] | Its passive is more +EPG damage, but I use this more for its clicky. 5% Chance to Apply Delphic Overcharge +10% Weapon Crit Chance for 5 sec +10% Weapon Crit Severity for 5 sec (Additional applications refresh these effects)Hey! I wanna do a themed ship. Very Rare Delphic Distortion Torpedo Mk XII [CrtH] [Dmg]x2. If you want more survivability science team and hazard emiiters. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. 5% chance to apply a plasma fire DoT directly to target's Hull. This anomaly will chase down the nearest foe. like Delphic tear, Constriction anchor, MTTA. Values do not reflect skills or other modifiers. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. Delphic Tear Generator (Coneaoe dmg / Infinity Box) !!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. Context is For Kings. Even then you're better off with a generic exotic booster like a delphic tear generator. -> is not on this build and is another instant 19. (And the Delphic Torpedo launches a lot of torps even on just a HYT1). Bridge Officers Power Commander Science-Command Structural Analysis I Pirate Subspace Vortex II Destabilizing Resonance Beam II Gravity Well III. Bridge Officers Power Commander Science-Temporal Operative. . Delphic Tear Generator Epic House Martok Defensive Configuration Mk XII Very Rare 2pc 2/2 Probably could drop this, but the power and turn rate is nice, as is the crit chance. That's kinda fun. But I am not sure it's worth all. •On the exchange, console can be found under Ship Console -> Ship Console - Engineering. They are not affected by Weapon Power. bonus dmg. Also bought 10 Phoenix Boxes to get upgrades for the exotic focusers and ended up with a Domino console and 9 upgrades. Not all starships can equip Dual Cannons. While this is not necessarily a weakness, we have been spoiled in recent with several 4 Fore sci ships such as the recent Crossfield Science Vanguard, the Krenim Annorax which was the first Science Dreadnought and broke the 3/3 sci ship weapons layout mold, the. | [Console - Universal - Delphic Tear Generator] | Deals great damage (comparable to the above, actually) while also boosting Exotic Damage too. A bigger problem is the torpedo. +5% Critical Severity. They fire a series of average damage twin beams across a 250° arc. Enlightened. Character Bind On Equip. They are not affected by Weapon Power. Granted, in a pure sci build you won't be jamming every console slot you can with tac consoles but your mileage may vary with a Boronite. S. The patch notes said the Delphic Tear Generator console, not the Interphase Quantum Distributor console. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3 Control. The Critical Chance bonus gained from this Trait is capped at +50% (attained by having. . Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Delphic Tear Generator: Lorca's Ambition 2/3 - On Crit - +1% Crit Severity buff for 20 seconds, stacks up to 25 Stamets-Tilly Field Modifications 3/4 - +120% Hull Regeneration Myceliel Lightning - First Weapon attack against each target deals 4045 Electrical damage scaling with max hull. Also, just about any Bellum console is a good thing for that extra CritH, at least as a placeholder. Assimilated Module. Delphic Distortion Quantum Torpedo Launcher Mk XV [CritD/Dm][CrtD]x4 Epic Fore Weapon 3 Gravimetric Photon Torpedo Launcher Mk XV [CritD/Dm][CrtD]x3[Arc] Epic. 7% bonus exotic damage. Otherwise I always do fine with the general recomended consoles on Feli’s S13 quick update: They were Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power. The Chrono set boosts Exotic, energy weapons, and torpedoes. In addition to its normal effects, it also has a chance upon hit to apply a Thoron Radiation which damages and reduces accuracy to foes. But I am not sure it's worth all. Console - Universal - Destabilized Tachyon Emitters (KDF) Console - Universal - Destructive Protomatter Wave Projector. Stacking Bonus damage from kills. Advanced Exotic Particle Generator Improved Hull Penetration : Improved Shield Penetration : 25 Points Admiral Warp Core Potential : Engineering Readiness : Shield Mastery. They are not affected by Weapon Power. Sounds cool, but what you don't know is that different consoles build these stacks differently. They bare the traditional 3 Fore 3 Aft sci ship loadout. 3%: Does not deal shield. Delphic Antiproton weapons have a chance to. A bigger problem is the torpedo. At 10 stacks, this weapon gains free Beam Overload I firing mode; to self: 2. 158 votes, 39 comments. 15 Cat1Personal Space Traits Effects Notes; Positive Feedback Loop +10% Exotic Damage, after using a Heal Exchange Particle ManipulatorDelphic Tear Generator Directed Dilithium Resonance Destabilizer Genesis Seed Neutronic Eddy Generator Dynamic Power Redistributor Module. Reply. Each stack of Partial Delphic Phasing provides an increase to All Energy Damage resistance rating and lasts for a short duration. General changes: Embassy Plasma consoles are useless now. "Particle Generator Amplifier", "Precision", and either "Aux Power Offense" OR "Energy Refrequencer" (depending how squishy you are, ER is a heal). Data. Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Mk XV Epic Restorative Particle. r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineWhich consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineHello everybody, here are some suggestions and informations for season 13 builds. Console - Universal - Delphic Tear Generator. The Borg Cutting Beam generator thingy has a passive that adds 10% Cat2 to damage of other universal consoles. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. Unconventional Systems. Not sure about polarize hull (perhaps go for structural analysis: debuff and secondary deflector) or OSS. Bridge Officer Information Power Notes; Officer 1:. 3 Cat2. My very own T'laru Intel Carrier Warbird (yup its a mouthfull) Romulan-esque themed. Delphic Applications 2/3. Hit the first group with basic Exotic combo, leading with GW. Console - Universal - Constriction Anchor Epic Cat 2 exotic Tactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. Delphic Tear Generator: Lorca's Ambition 2/3 - On Crit - +1% Crit Severity buff for 20 seconds, stacks up to 25 Stamets-Tilly Field Modifications 3/4 - Defenetly try to get all the cheap universal consoles present on that build (by cheap i mean they are below 10m or so on the ex), like Delphic tear, Constriction anchor, MTTA. 4 EPG. ENG LCDR EPTS1, ET2,A2SIF2 Sci LT HE1, ST2 Sci CDR Tac Bm 1,CPB1, Subspace Vortex3, GW3. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). If you are feeling squishy, the Temporally Shielded Datacore is a better choice for scitorp builds. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. I am aiming for a build which will generally work for most sci ships (mostly c-store ships and at fleet grade) although I do enjoy using the Annorax and T6 Tac Vesta the most, and have some nostalgia for the pathfinder. If I assume all consoles but Particle Focusers, Scattering Field, and 30% from traits, that's 97. Shields drastically reduce the effects of kinetic damage. Delphic Tear Generator Neutronic Eddy Generator Multi-Target Tractor Array Ominous Device Exotic Particle Focuser Restorative Particle Focuser. Special Ability: Delphic Tear. Per Stack: +5 All Damage Resistance Rating +5% Hull Repair Rate. Instead, I use Delphic Tear Generator (from Lockbox). Delphic Tear Generator Auxiliary Ejection Assembly - ability never gets used, passives are pretty good Mycelial Spore Burst - ability never gets used, passives are pretty meh Neutronic Eddy Generator Plasma Storm Module 👑 Mycelium Ambush - ability never gets used, passives are pretty good Lorcas + DM Torp - made the switchBusiness, Economics, and Finance. If you can trade off some consoles for something like Delphic Tear Generator, Constriction Anchor or Aux Ejection Assembly, you could see some improvement. Console - Universal - Delphic Tear Generator Epic Console - Universal - Hull Image Refractors Epic 5 Science Consoles Console - Universal - Temporal Destabilization Probe Epic Console - Science - Restorative Particle Focuser Mk XII Ultra Rare. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. You need the Particle Manipulator personal Trait from R&D Science School level 15. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. Console - Universal - Dispersing Nanoprobe Assimilator. - Delphic tear generator - Physical damage component of the Retrofitted Assimilator - Temporal Vortex Probe - Entangled Quantum Bombardment. What was fixed for the IQD was the description. Say I have two spots for universal consoles for an EPG build. You may only generate 1 stack every 2 seconds. "For the space magic number: Control Expertise: 351 Drain Expertise: 100 EPG: 259 Weapons Amplification: 153 (This is needed for the 2pc Imperial Rift set)" Basic Information. 7 x Lockbox Personal Traits. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Delphic Tear Generator, Constriction Anchor (you can get both off the Exchange). The obvious upgrade is the Improved Gravity Well trait and I have. This is now my go to ship. However, maybe I should replace Chrono-Capacitor Array trait for this instead. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All. Bridge Officers Power Notes Commander Science Tachyon Beam I At that time, I used Tachyon Beam+Improved Tachyon Beam trait , However I changed it to Subspace Vortex for more damage. And you'll almost certainly want the Fek'ihri Torment Engine, on my build, as good as Temporal Vortex Probe is, I. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the. CryptoDelphic Tear Generator (confirmed) Temporal Vortex Probe (confirmed) Photonic Shockwave (unconfirmed) Tractor Beam (unconfirmed). +11. T6-X VERNE TEMPORAL SCIENCE VESSEL. They are not affected by Weapon Power. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Combining Boronite Laced Weaponry with Kemocite-Laced Weaponry, Overload Beams and Attack Pattern Omega is a great way to stack beam damage once the battle. Exotic Particle Generator is a Captain Science skill that is available to all Captains. Start farming some EC up because you can pick up one or more of the following consoles from the Exchange: Disruption Pulse Emitter, Delphic Tear Generator or Constriction Anchor. The Delphic Tear Generator is causing +200 listed damage to my two anomalies and +300 to my sec def, and I caught it for 4. Improved Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. Madison, WI. Delphic Tear Generator Mk XV Epic Console - Science - Temporal Disentanglement Suite Mk XV Epic 3. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. Decentralized Immunity?). (Conversely, 4% critH would be equivalent to 7. Yea Delphic Tear Generator is a good choice too, its a great console. A Subreddit for the discussion of space and ground builds and mechanics for the…It's awesome :D As long as you can keep your hull above 80% My Engineering Tank loves it. on Tier 5; +125 on Tier 6) Boff Ability:Delphic Tear Generator Epic Constriction Anchor Epic Chronometric Capacitor Mk XV Very Rare Interphase Quantum Distributor Mk XV Ultra Rare 1 Hangar Bays Elite Arehbes Frigates Officer Details. Not all starships can equip dual heavy cannons. Delphic Tear Generator Drain Infection ReplyDuty Officers Effects Notes; Very Rare PWO Recharge time reduction Allows torp spam Very Rare PWO Recharge time reductionDelphic Tear Generator Plasma Storm Module ∞ Temporal Vortex Probe DOFFS: 31 of 47 26 of 47 Lespsa: 20% chance each second GW knocks affected enemy engines offline for 1 second Mizuab: 10% chance when you use Emergency Power to Auxiliary +25% Exotic Damage Abilities for 10 seconds VR Gravimetric Scientist to create more GWs. This is mostly only an issue with Plasma, Tetryon, and maybe Polaron builds, as there's a lot of similar consoles available from other sources for the other energy types. Which of those you can slot will depend on what you can afford and on what you're willing to drop (Maybe the Trellium-D or the Zero-Point). Cmdr Universal - Julian Bashir HoloBOFF. The Tear Generator emits a series of purple 'waves' in a forward cone for several seconds; the Sensor Burnout is a quick-firing forward blast of electricity with a really nasty DoT. Ship Name. If it was me I would replace emergency power to. So far in 3 ISA runs I've gotten 90-105k DPS, split about 40% spore damage, 40% sci power damage, and 20% pets and weapons. Chance and . Also, move that Dyson Proton Beam to the aft and use a particle emission plasma torpedo from the Exchange or Delphic Distortion torpedo from Lobi store. I was thinking either antiproton or darker red variant phaser weapons (or simple phaser if I'm going for SC1 aesthetic), cannons/dual cannons and turrets. It's passive is even more exotic damage. Advanced Exotic Particle Generator Advanced Hull Penetration Advanced Shield Weakening Admiral Warp Core Potential. Kelvin Timeline Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Avnas • 6 yr. Delphic Tear Generator (Coneaoe dmg / Infinity Box)!!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. ago. I took a lot of suggestions…Business, Economics, and Finance. That's more important than any other piece of gear on a sci ship. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught. Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Cutting Tractor Beam Tholian Webspinner Array Dynamic Power Redistributor Module Bioneural Infusion Circuits 4 Tactical Consoles Neutronic Eddy. Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. A quite different case from Tear Open the Gates, that really doesn't scale on anything other than "has anomaly, yes/no", the cap is so low it doesn't even benefit from multiple. The Rad increase would also increase [Console – Universal – Radiation Bombardment Matrix] Which is currently around 6-10k of my dps. Science: 4x Restorative Particle Focuser [CtrlX][EPG] from your Fleet Research Lab. Delphic Tear Generator. Right now I'm getting about 15-17K, but would like to be…Delphic Tear Generator (lockbox/exchange console, around 5 mil EC last I looked) Constriction Anchor (lockbox/exchange console, around 5 mil EC last I looked). Most of these items are mission rewards. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2 Exotic/Cat2 All damage. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts. Furthermore, by using the N'kaam, you are already sacrificing energy damage due to fewer weapon slots. I have no experience with space magic and scihax in…The Delphic Tear Generator (Lockbox, Exchange) is a channel cone that does increasing Radiation damage based on the number of targets in the cone, additionally debuffing Damage Resistance. Advanced Exotic Particle Generator Advanced Long Range Targeting. Delphic Tear Generator Mk XV Epic Big exotic damage boost. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening. Withering Photon Torpedo Launcher can occasionally drop from the [Terran Task. First thing, you need a Mk XV Deteriorating Secondary Deflector. It does still scale on things like Support Mode, Temporal Vortex Probe, Delphic Tear Generator, and so on, so there's still significant value in an exotic damage build. This weapon was formerly known as Phased Polaron Beam Array, and was changed in the December 21st 2012 patch. Fragment of AI Tech. The Disrupting Photon Torpedo Launcher is a reward for the Romulan mission mission “Mind Game”. Reply DefiantHeretic1 • Additional comment actions. On the console end, you have several more possibilities - Delphic Tear Generator and Constriction Anchor are 2 options. per point you have in the Starship Exotic Particle Generator skill. I. Category: Abilities. Advanced Exotic Particle Generator Long Range Targeting. The Delphic tear generator none of the passives work when watching the crit severity stat changes for half a second then goes back to the % before it was slotted. Wide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit…It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. CryptoDelphic tear Generator Temporal Vortex Probe Neutronic Eddy Generator (nerfed i know-suggestions. The dual beam bank grants Delphic Capacitor Overload, which basically is a free Beam Overload, and with the 3-set bonus, the torpedo gains HYT1 at the same time. Enlightened. Dual Cannons have the smallest firing arc of any other weapon (except for Dual Heavy Cannons, which are the same)—45°—but have a larger damage potential than most other starship weapons. Defensive Drone Guardians Epic Also didn't seem to be in the template spreadsheet for some reason. Posted by u/Troy521 - 13 votes and 4 commentsDelphic Tear Generator Secondary Shield Projector Constriction Anchor 4 Science Consoles Auxiliary Ejection Assembly Dynamic Power Redistributor Module Shield Refrequencer [EPG] Mk XV Epic. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator (edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) BOFFS and DOFFS. Console - Universal - Delphic Tear Generator Epic Officer Details. 3% critD, or half what you'd get from Advanced Targeting Systems). The Delphic Tear Generator is also a Cat 2 bonus. Epic Counter-Command Multi-Conduit Energy Relay Mk XV Epic. Photon projectiles deal low damage but they have a fast recharge. +10 Exotic Particle Generator (Improves Exotic Damage) +10 Drain Expertise (Improves Shield Drain & Energy Drain / Resistance to Same) +10 Starship. 54K subscribers in the sto community. Cannot Equip more than 1 of this Item. The Critical Chance bonus gained from this Trait is. Dual Heavy Cannons, Dual Beam Banks,. +20% Bonus Exotic Damage. Note: both plasma weapon damage and. 7 x Lockbox Personal Traits. Beam weapons are equally effective against starship shields and hull. Beam Arrays fire a series of average damage beams across a 250° arc. Bridge Officers Power Commander Science-Temporal Operative. sadly, the vid hadn't explanation. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. Delphic Tear Generator Dynamic Power Redistributor Module Ferrofluid Hydraulic Assembly Module Mk XV VR (no point upgrading it further). Resonating Payload Modification. CryptoConsole - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellDelphic Tear Generator CrtD, Cat-2 Exotic Damage Boost, Clicky Temporal Vortex Probe Cat-1 Exotic Damage Boost, Turn, Clicky. Unconventional Systems. 10 votes, 14 comments. It is generated by the [ Console - Universal - Delphic Tear Generator ] ,. Context is For Kings. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. The only drawback is its 3 tac consoles, but that means more gimmick consoles like the mining drill laser, proton charge launcher and delphic tear generator. It has passive +15% energy weapon damage for the DEW-Sci fans out there as well as 21. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I either. There's even more that I can't think of off the top of my head, or are more difficult to obtain (Like weaponized helical torsion from the legendary bundle). Business, Economics, and Finance. Dual Beam Arrays have a significantly narrower firing arc than regular beam arrays, but they deal more damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I know that running an energy build on a science vessel is not ideal, but I already have another character doing sci/torp, and this captain is…Start looking to get Delphic Tear Generator and Constriction Anchor, they're extremely powerful. Upgrade a Mk XII for random Mod. The Delphic Tear Generator's clicky is 1. If you want more damage, very cold in space, subspace vortex. Console - Universal - Delphic Tear Generator 20% Bonus exotic damage and 5% severity 5 Science Consoles Console - Universal - Plasma Storm Module Lots of damage from this if centered on a gravity well to increase what is in its radius a bit (it's only 3km wide so use grav well to pull stuff into it). Right now i would take the delphic i guess, just because its great and you could buy it from the. To ease myself into it, I thought of buying a science…The gear things I referenced but didn't mention there were the Delphic Tear Generator and Constriction Anchor consoles, those are great, but average around 5 mil ec each. ScienceUniversal - Delphic Tear Generator Nausicaan Siphon Generator Mark XII Tactical Consoles: Universal - Flagship Tactical Computer Universal - Chakram Projector Universal - Chronogami Displacer Universal - Defensive Drone Guardians Notes: I'm going to replace the rest of the primary systems with Lukari components and refit the Engineering. Depends which one you have. The obvious upgrade is the Improved Gravity Well trait and I have. Full carriers - as Jupiter - have usually Commander science seat. But you can definitely think about dropping one of those heals to fit in EPtE (and probably the. Pick two more consoles that have +Control, +EPG or +Bonus Exotic Damage (or more than one of those) if possible. Delphic Tear Generator. . I know many excellent players who go with five of these. 5% chance to cause -10% Damage Resistance to the target's Hull for 15. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. The Particle Emission Plasma Torpedo Launchers will in addition to its normal torpedo effect unleash a deadly Plasma Cloud upon impact, which damages all. If I'm not mistaken, cross-faction consoles packages were removed from the infinity lockboxes. 0, EPG Edoulg Build Info "Welcome to what is already the third itteration of this build, some of the base…Delphic Tear Generator Bonus exotic Morphogenic. These weapons have an innate +10 Critical Severity Bonus, and also a chance on hit to provide a small amount of Temporary Hit Points. Delphic tear is a good approach attacker. Bridge Officer Information Power Notes; Officer 1: Lieutenant (. With 4 Focusers and constant chaining of Aux to Structural you should have 5 stacks pretty reliably. Duelist's Fervor. They are not affected by Weapon Power. Salvaged Console - Micro Dark Matter Anomaly. I use it to help get my Control. Console - Universal - Neutronic Eddy Generator Epic Nice damage clicky, especially in ISE since they don't get blow away. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. The Delphic Tear is nice because it's a pretty big boost to exotic damage but the Delta set boost all radiation,. Once you have 10 counters you will gain the Storm buff. Delphic Tear Generator Mk XV Epic Officer Details. Business, Economics, and Finance. Genesis Seed: Damage, damage, damage, then KABOOM! Plasma Storm: Eye sore but decent console. Note: The majority of Exotic Damage abilities may deal Kinetic damage, and so are resisted by the same type of armor consoles that help resist against damage from torpedoes and mines. +5% Critical Severity Sensor Burnout Stand-alone console. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. Category: Abilities. 400kw Kohler Diesel Generator 1 year warranty Under 400 hours 120 gallon tank. Delphic Tear Generator (+20% exotic damage) Hull Image Refractors (+20% ALL damage) <-- everyone should have one There are plenty of other exotic-boosting universal consoles out there, though most come from ships or events and are not as easily obtained. This bonus is in addition to any additional critical severity modifiers. TACTICAL CONSOLES: Chronometric Capacitor Constriction Anchor *Can be used from your inventory. Aux2structural for strategist crit buff, heal and damage resistance. do not use them! Dynamic Power Redistributor (dmg buff & heal / Lockbox, expensive for fed) Lukari Protomatter Field (high aoe heal / Anniversary Event Ship) Projected Singularity (Crowd Control / Infinity Box ) Meanwhile cat2 is much harder to find, you'll get it from some abilities (like Attack Pattern Alpha and Scattering Field), the Delphic Tear Generator and Constriction Anchor consoles, some traits, and Particle Focuser consoles. The reason for this is that Klingon and Federation ships can now be played by all characters - and their consoles thus obtained through the C-store. Delphic Tear Generator Exotic cat 2 and critD besides with a useful EPG clicky. 49%. Doffs: Consider replacing. 4/2 weapon slots, vanguard wingmen, the console to detatch the heavy bassault craft and good stats for manuverability etc overall compared to most other carriers as other carriers usually have worse core stats for turnrate and manuverability. Plasma Storm Aux. Engineering consoles - consider picking up the Delphic Tear Generator and/or Constriction Anchor. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. This means it stacks multiplicatively with standard/cat1 boosts, rather than additively. Console - Universal - Delphic Tear Generator Console - Tachyokinetic Converter Mk XV Ultra Rare 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Mk XV Very Rare. The console is really comparable to Delphic tear in power, IMO. For personal and ship traits,. You are missing 2 important exchange consoles in constriction anchor and Delphic tear. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. 0 CommentsConsole - Universal - Delphic Tear Generator: Console - Universal - Destabilized Dimensional Rip: Console - Universal - Destabilized Singularity Projector: Console -. DanPMK @danpmk • 6 yr. Same goes for any ability that is a Lt. We are not sure exactly how many enemies can be hit by it at once. r/sto. Cheap Particle Emission Plasma torps were 750k two weeks ago, and 1. High Yield Torpedoes and Torpedo: Transport Warhead will cause an Isolytic Tear to form near the damaged target. Duelist's Fervor. I als utilize several very advanced Exotic temporal weapons along with a Delphic tear console, Subspace tear generator, and my gravitation deconstruction field. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. Delphic Tear Generator; Good clicky,more then decent passives and affordable to on. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Terran Somerville Scout Ship. When a hostile target gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Delphic Antiproton weapons have a chance to drastically increase your Critical Chance. 50kw Kohler NG/Propane Generator 3/1 phase. Would you have any sudgestions to replace the Delphic Tear Generator, Auxiliary Ejection Assembly and the Contriction ancho with? I do not have access to those consoles. Energy weapons are equally effective against starship shields and hull. Tachyokinetic Converter. Join. Chronometric Capacitor, and Temporal Vortex Probe are all definitely strong consoles, and Neutronic Eddy Generator is powerful just be careful with it so you don't pull enemies out of position (although that problem has been reduced, I'm not entirely sure. Radiant Quantum Torpedo Launchers deal low damage but they have a fast recharge. The Vaadwaur Cluster Torpedo functions similary to the Breen Transphasic Cluster Torpedo, launching a single fragile torpedo that drops a series of automatic mines. Console - Universal - Delphic Tear Generator Epic Console - Tactical - Chronometric Capacitor Mk XV Epic 2/3 +26. Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. RE: Radiation Turret Build - Bhaltair - 02-15-2017 Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. I was wrong. Delphic tear generator gives more damage. Since it looks like you've bought some exchange consoles you might consider adding the Delphic Tear Generator to that list, it has a passive that boosts Bonus Exotic Damage and its active is exotic damage and gets boosted by everything. Delphic Tear Generator Bonus exotic Console - Universal - Auxiliary Ejection Assembly Bonus exotic Console - Tactical - Fek'ihri Torment Engine. 5% Damage to all Exotic Damage abilities. Offense would be good to get in, it's strictly superior to Particle Generator Amplifier, and I don't know how much good Reactive Ship Repairs would do. ). Delphic Tear is worth slotting just for the Cat2 boost.