Entity texture features. 3 Fabric & Quilt. Entity texture features

 
3 Fabric & QuiltEntity texture features 4

Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0. png" now variates with "mob4. "name=u00a74u00a7oName". 19. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Minecraft Crashed since installed ETF Mod bug. 12. 8. Published on Sep 19, 2023. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Supports 1. 19. ETF 4. 19–1. 19. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. . - fixed crash in skin tool when selecting pixels (likely present in 1. Entity Texture Features 4. 19. 908. fixed crashes during random entity property testing in ETF and EMF, all random property. Settings & configuration. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. - Ender Dragon random / custom and emissive texture support. 18. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. If it helps phoenix's texture pack uses the "name. 19. 2. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. textures ending with numbers now use the separator ". 2. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. 2 will remain supported with feature updates, but 1. Example Random Entity Textures. 13. Changelog. Changelog. Settings & configuration. Published on Apr 23, 2023. Random property code now only stores the. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 20. Mods Plugins Data Packs Shaders Resource. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. Download [ETF] Entity Texture Features 4. Thanks to the power of Entity Texture Features, 7 variants glow like the glow squid or Enderman's eyes. 4. resolved an issue with additional textures like enderman_eyes. Updated 10 days ago. 1 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. Download Install Description Files Images Several fixes, primarily for the random property system rewrite in 4. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. This will likely be the case on some Mods if you use Curse Maven Method. Published on May 10, 2023. 16. Created 2 years. changed handling of block entity features, should clear up several issues and be very stable compared to before skin features rework: should now be compatible with most skin changer mods e. json; A few of these options can also be changed via the Puzzle mod; Mod support. resolved an issue with additional textures like enderman_eyes. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2. png") Animatica textures are now detected and prevent. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. 1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. Custom, Emissive and Varied mobs like. 1 [ETF] Entity Texture Features 4. json . Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 1k download s. 1. blueaxolotl_mc • 4 months ago. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This also allows other mods to add new random properties for easy use in ETF & EMF. Report Follow . Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like(default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. 6. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. [ETF] Entity Texture Features Mod. fabric. fabric on Modrinth. Custom, Emissive and Varied mobs like Optifine and so much more. Puzzle 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1 Release 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 5 Forge. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. 20. 18306 downloads. 19. 1. 4k. Published on Feb 2, 2022. g big_chungus_0. CIT Resewn only adds support for custom item textures (hence the acronym). ETF 4. Summary. Settings & configuration. This mod should be compatible with any mod added entities. [ETF] Entity Texture Features Mod. 888. 2. BisectHostingMODRINTH. - further optimizations to additional mob textures * (like sheep_fur. 19. png resetting after a short time if the base texture had . Animatica adds support for resource packs that use custom animated textures. +Player skin features!) [ETF] Entity Texture Features Mod. Client Decoration Utility. Blinking mobs. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. `diguise-heads`, `impersonate`, or `fabric tailor`*BisectHostingMODRINTH. 3. 4) enables random, emissive textures for Mobs, Skins and much more… This mod adds support for a bunch of entity texture features, including Optifine Features, that can. This mod should be compatible with any mod added entities. 47569 downloads. g. 19. 2. 816. Custom, Emissive and Varied mobs like Optifine and so much more. 1,497 follower s. Add a Comment. 20. 20 Other Texture Pack. 6. Download [ETF] Entity Texture Features 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Changelog [V4. 0]-[1. 0 on Modrinth. 1. png" now variates with "mob4. 8. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. Featured versions See all . json; A few of these options can also be changed via the Puzzle mod; Mod support. Project ID. 4. 18. 0 on Modrinth. Settings & configuration. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 1] Several fixes, primarily for the random property system rewrite in 4. 3 too) - fixed armor stands with nbt "Marker:1b" not working. Licensing. 857. Published on Oct 30, 2023. 1 or above. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. [V3. To have the best of both worlds. This mod should be compatible with any mod added entities. 5 on Modrinth. json; A few of these options can also be changed via the Puzzle mod; Mod support. [ETF] Entity Texture Features 4. 20. 2. Settings & configuration. 1,562 follower s. 4; Entity Texture Features - A Fabric mod implementing randomized & emissive texture support for mobs set by the resourcepack. Custom, Emissive and Varied mobs like Optifine and so much more. 16 on Modrinth. 19 (for now 1. 20. Subtract this texture's RGB values from the previous. Updated 13 days ago. 3683 downloads. 1303 downloads. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. 9 on Modrinth. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Download Report . This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Fabric, Quilt 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Changelog [4. 4 Fabric & Quilt. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6. 4. 4. g "mob4. The random textures must be named after this format: TextureName#. Home / Minecraft Texture Packs / 64x Arda. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 16+) - Many new Entity Texture Features , including entity and player skin features! Provides more OptiFine parity. Blinking mobs. This mod should be compatible with any mod added entities. 3. 6. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0 on Modrinth. 18. 20–1. 6k download s. Supports 1. Settings & configuration. 4. 19. Entity Texture Features Mod (1. The source code has also been ported to a single codebase for forge. 2. png 1,280 × 1,280; 10 KB Dragon Fireball (texture). 20. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Created 2 years ago. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 19. Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g. 3. 19. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. 5. Created 2 years ago. with even more properties) 💡 Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. 6. Published on May 10, 2023. 4. Works with ETF mod and Optifine. Auto-featured . 18. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 5. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. 4. png" now variates with "mob4. 18. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. g. Published on Jun 9, 2023. Settings & configuration. Download Report . Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 6. 10 on Modrinth. png" now variates with "mob4. Supports 1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 0. Published on Apr 23, 2023. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. Colorful Sheared Sheep! Better Cats! Browse and download Minecraft Entity Texture Packs by the Planet Minecraft community. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. I cannot. 2 on Modrinth. json; A few of these options can also be changed via the Puzzle mod; Mod support. 402 downloads. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Crash log---- Minecraft Crash Report ----// Everything's going to plan. 351 downloads. 4k total downloads. 4. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 3k download s. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. " like OptiFine for variants (e. json; A few of these options can also be changed via the Puzzle mod; Mod support. 7901 downloads. - improved compat with modded custom boat type textures. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin featuresMore Texture Animations . 1) Entity Model Features, CITResnew. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. This mod should be compatible with any mod added entities. 20 Other Texture Pack. [ETF] Entity Texture Features 4. You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. 19. Example Random Entity Textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. ETF v4. 1 [ETF] Entity Texture Features 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in. ADVERTISEMENT. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Published on Jun 14, 2022. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). Settings & configuration. - fixed elytra emissive texture rendering. Client Decoration Utility. This mod should be compatible with any mod added entities. Supports 1. Published on May 10, 2023. 4. This mod should be compatible with any mod added entities. 4) is a new Fabric/Forge mod that is an Optifine Custom Entity Models (CEM) compatible alternative for Fabric and Forge, for those who no longer use OptiFine due to alternatives such as Sodium, Iris, and ETF (Entity Texture Features). 0. Settings & configuration. ETF v4. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. 5 darkens. Settings & configuration. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. 0. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 8. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. png should variate with big_chungus_0. " to separate the variant (e. 20–1. 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. 1,538 follower s. spongepowered. Download [EMF] Entity Model Features 0. overlay. 1. ETF (1. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. CIT Resewn support is being considered. 18306 downloads. Settings & configuration. Custom, Emissive and Varied mobs like Optifine and so much more. This mod should be compatible with any mod added entities. [ETF] Entity Texture Features Mod. 106775 downloads. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Download [EMF] Entity Model Features 0. Entity Texture Features (ETF): EMF uses several features from my. This mod should be compatible with any mod added entities. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 3.