starsector halo mod. For real though, best way to deal with Hostile Activity is to just ignore it completely. starsector halo mod

 
For real though, best way to deal with Hostile Activity is to just ignore it completelystarsector halo mod e

Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. You might want to consider increasing that a bit, they are coilguns after all. . . Not much else to say, it's very high quality and pretty unique. Seafood Shipworks - nice looking ships. Any mainstream mod will be good. Magiclib. I had some fun with it but the game didn't have much challenge. 96a] Carter's Freetraders - V 1. Everyone is welcome There are only 3 guidelines: 1. Top 10 awesome Starsector mods you HAVE to play before the end of 2021. There are slowdowns and performance issues which get worse with mods. 2a update is right around the corner, when I finish setting up the custom star system for the faction for use with Vanilla or Nex Corvus-mode. starfarer. 3445 Topics. 95. Embrace the butt pirate gameplay. 2. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. 3b – Update (11/6/2021)Is there anyplace else to find starsector mods other than the forums and nexusmods? Because. Posts: 53. If you don't have the weapons data for the Breach, either your copy of vanilla Starsector is somehow mutilated, or you're on an older version like 0. So, from Industrial, Kletka Simulations produces AI cores. Junkyard Dogs adds in a couple of new buildings revolving around recycled materials. 150. 18 new SINDRIAN DIKTAT portraits. on November 20, 2023, 06:07:17 PM Child Boards: Blog Posts: Mods. Lta and hte are ones of the least balanced mods in the modiverse. . So you might want to wait until this bug is fixed. I usually find it in the event horizon, so get ready to E-burn. Spoiler. 8. GitHub mirror. 0 (Read 123263 times) Lieutenant. -Added new ship: Ammutseba-class, salvaging ship. I bring you couple links of it. Bitbucket. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. 144. Most mods assume you will have this. Sort by: Open comment sort options. II, but only frigate sized. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. You can do the same for maxLPBases if you want them to literally never spawn. Starsector. JAVA This change is also a placebo that won't affect the game's performance. -Decreased Nyogtha's supplies per deploy and month from 32 to 30. staubsaugernasenmann. Salvage Rig should give bonus to repair speed and/or reduce cost of repairs plus in space refit reduction. I have to rstart the game then. This mod adds allows you to build more buildings on a colony. 5b, so anyone trying to get the newest version is SOL. Halo mods? I would love to play as the covenant or the humans from halo. Stellar NetworksInformation at your fingertips. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. 2D RPG/Trade/Fleet Combat Game. It still needs it to put onto a ship, it just doesn't use it up. Download mod + any other necessary mods to make everything work (I. 4. An Ingame UI Solution for Mod Configurations. e. Step 4: Collect the now used Forge Template. : high flux, low hull, engines disabled etc. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. . Work your way to phase coil tuning (you get that by lvl 4). 3b (On Hiatus)If you enter the command „devmode“ all industries currently being built on all of your colonies get built in one day. Factions will wage war against each other and try to conquer their enemies. 4a – Update (06/02/2023) Mod, the choice for serious players seeking advanced features and customization options. Features. Removed extra crew bonus. It has two modes: Scrolling (default) and Pages (legacy). Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. ago. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. MagicLib. Audio. When the Great Collapse occurred and the gate system shutdown the colony became. Optional all arg: instead lists all characters that exist in the game. Usage: place the file in the "mods" directory, run update_mods. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Console commands. The Lanestate Union is a definitely unbalanced faction that revolves around a tall, bulky, mid-line (ish) low-tech armada with a heavy focus on Ballistics and a share of other types from the side. 96a (Re. prv Starworks - 2 factions, exploration content, a few unique bounties. LazyLib is a library required by most other Starsector mods. in Re: Starsector 0. Starsector Gameplay with Splat! Let's Play Starsector and check out a game where you'll do whatever you want in an open galaxy. The relic component will actually remove the amount of D - mods you get on the order. And there is a communist space station in hyperspace. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. This mod is not opted-in to receive Donation Points. r/starsector. . 0. If you visit a salvage yard from the same mod, you will get to place an order of a set credits depending on the planets Orbital works. JDCollie • 1 yr. Get elite shield modulation & sensors. Unknown Skies: This is the only mod I recommend that isn't a QOL change, it adds new planets and system types to the game making exploration more interesting. 205. Anti-ApproLight faction: Immortal Light. • 1 mo. Lots of really nice features, like opening the forum and downloading mods directly to the mod manager, depository of Discord mods and automatically changing RAM allocation and switching to newer java version. Xhan Empire - 2 factions, a boss, unique bounties and interesting exploration-only ships. as for the ai retrofit, it simply reduces the crew to zero, then adds a load of invisible low cost hull mods to the ship, depending on the ship size and its base required crew, to simulate a dynamic cost. I signed up just to say thank you for recommending the UAF and also defended the mod a couple weeks earlier. Substance abuse: It sets up alcohol as a commodity with a brewery as an additional industry. edit: Also would recommend MOSS (Mod Organizer for StarSector). [Starsector Mods][0. 1 is no longer under development. This mod adds a search box to the planet list. faction file. . [From the Interstellar Imperium Mod] : r/starsector. This adds 5 derelict ships to salvage, 3 important character. skin files in the same. III,MK. json Overview. Right click is set to Eliminate. I installed Vayra's Sector mode, plus I have Nex. The more commonly balance tweaked information is in the weapon_data. release. true. Aruval Support Drone - Rather cheap kinetic support fire, but completely lacking in survivability. TheThunderhawk • 3 yr. I can makes them spawn at the perfect rate for my setup and it will be entirely out of whack with someone else's mod list, Adjusted Sector size and customized settings. Changelog: Version 1. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is the Fractal Softworks Official Forums. ago. several that attempt to blend in with Starsector's base content while still throwing some unique ideas into the mix. A shame, since they're generally good ideas . r/starsector • 19 days ago. 2. Increase/decrease remnant interest based on a variety of factors, and cause the remnant to scout the player colonies. Not normal mods, but here are some QoL notepad text edits for settings. Also Beyond the Sector isn’t a quality of life mod, but it adds some minor end game content that is very vanilla like. ago. This is what the game reads to check mod compatibility. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. This is disrupting quite the game balance as my fleet is strong enough to tackle 1-2 at a time and the regeneration is much faster. Halo: Covenant Edition, includes play as Grunt, play as Jackal, and now play as Hunter. Not that I know of, but the Combat Chatter mod could probably be modified to do it, since it already has the contextual triggers. 5 and the rest are below it. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. While I'm aware the intention was to balance the game and force a. With faction mods quantities of everything can be enormous. I sometimes try out other faction mods but generally I cycle through these ones, disabling and enabling them for. They're rare because you're not able to take on harder fights because your ships aren't s-modded enough. The images featured at the top are a selection of Alpha Core portraits. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. As for new extra content mods, Apex Design Collective and Kyeltsiv Technocracy are both great up-and-comer mods. Planet Search. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. VI damage per shot from 550 to 600. So be warned. With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. 2D RPG/Trade/Fleet Combat Game. r/starsector. StarSector 0. e. The ship is not an OP module beating everything. It seems that the original mod author stopped creating it, and someone continued doing it. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. 3 (2023-08-24). Modding. 95. ago. Embrace the butt pirate gameplay. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. I think most have already been mentioned here, just want to add two other mods: 1. Otherwise, you might be playing for a while, then get ganked by pirates and realize you hadn't saved in two hours. ago. in Re: [0. My experience so far with pretty much every mod I've tried is that they either game-breaking stuff (like Nex, unless you want a kinda tiresome 4x game) or make the game way to easy (like Ind. Yeah, the mod author probably didn't intend for it to be spammed so easily and built in hullmods on a fighter sized ship can really push their performance far beyond a similar costing frigate for instance. Khanda Support Fighter - Basically a flying point defense platform. Works best on cold planets. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. Change the version number in that file to the current version number, and the mod should be enableable. Updated for Starsector 0. I have no idea how to balance ships. 3- Change "enableShipExplosionWhiteout":true to false. Seafood Shipworks - nice looking ships. 1g. json file that you can find in Adjusted Sectordataconfig. Contrary to some others I'll say nexerlain isn't a bad choice to pick up right away, and using it to start out with a commission is a good way to learn the. ago. For example: blackrock, dme, iron shell, imperium, swp, nexerelin, tahlan mods, tartiflette's mods last three are the best imo. Adds a Ballistic LowTech version that will spawn in Luddic. 3. Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: SAFE TO ADD IN EXISTING SAVES. These mods are MY personal favorites, but which mods are YOURS?-----0:00 - Intro0:5. Only. Tysm for the thorough response!Allows you to easy hit one button to grab any loot instead of cntrl-clicking it all. Anti-shield shotgun, absolutely devastating. The goal of MagicLib is to create an Open Source, community driven 'library' of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. json to the correct version. . 96a. VI damage per shot from 550 to 600. 7a - 11/14/23 A quick. Elevate your Starsector gameplay with the [0. This mod adds a developer's console to Starsector that can be summoned with control+backspace. I found that 1 battleship (idk mod it look like battlecriuser form StarCraft) 1fast Battleship (tahalan shipworks) 1paragon with weapons from hypeshout whell 2 skyspliterss 4 light criusers This fleet work for dragon reborn First Spawn fast battleship, battleship 2 sky splitters and light crusers for remaining dp When some ships go down spawn paragon. Elevate your Starsector gameplay with the [0. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. Complex hullmods that have three "layers" to arrange reasonably which are designed around "buffer". Yes, generally 0. Now comes with a free MAC! Who needs shields?Here is your Gundam mod. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Console commands. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post. 233. •. (lvl 2 you already have those). MagicGuidedProjectileScript. faction file either in the data/world/faction file of starsector or in a mod with similar setup. On Windows, it's in the installation directory. 95. Start the game and select the mod from the “mods” menu. 96a] Halo – United Nations Space Command (UNSC) v0. Recommended: LunaLib. Post category: Mods. Features. weapon_data. "But they're so rare!" Nah. 8a. 21. [deleted]The solution to this is changing gameVersion in mod_info. Donations. 95. Sins of the Prophets is a total conversion mod for Sins of a Solar Empire: Rebellion which replaces models, effects, music and all other assets with those of the Halo universe. The vast majority of the mods fall within the spectrum of vanilla balance. Lore (If it matters): A UNSC colony fleet was heading towards a new planet when it passed by small, derelict Forerunner Halo. Flux Reticle 5. 95a] Forge Production v1. 0. You pretty much nailed them in every aspect, apart from the projectile speed. What I don't understand is all the people who are responding by just removing the mod. 2. Adds a new pirate faction that is friendly to regular pirates and is basically a boss faction. Top 2% Rank by size. It adds pre-specified images to all vanilla planets and can add fitting images to modded (setting disabled by default!) and newly established colonies. captains and officers), and 3,020 names for stellar objects (i. Simply extract the zip into your mods folder and tag it in the launcher. 95. Step 2: Wait. In the Settings. Nexerelin is also an easy choice. This means supplies are normal for everything in the game, except ships use half their vanilla amounts for maintenance. Most of them are very un-lore friendly and add ships and weapons. - > Demand commodities or payment from fleets using your strength and influence. We will have epic space battles and much more. Though upon looking the mod up, I've found that many people have had issues regarding an important function of the mod not working in the new version. 0c [Starsector Mods][0. Incredibly beautiful, incredibly fun, not OP. So you might want to wait until this bug is fixed. Then go to Program Files (x86), then Fractal Softworks. Requires a new save for the faction to work, can use existing save if you just want the ships. 96a (Re. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. r/starsector A chip A close button A chip A close buttonBeamNG. - look for "maxLogisticsHullmods":2, - change to whatever value you want. thank you. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. Xhan empire, there's a fun cosmic horror in the top left of the map. If none are present in the launcher, it sounds like they are not correctly extracted into the mods folder. 7. Speaking of clean-ish ships and Arma Armature. fs. The relic component will actually remove the amount of D - mods you get on the order. Ship Catalogue / Variant Editor (SCVE) v1. Personally I wouldn't recommend the mod. There is a total conversion mod, look it up on Starsector's forum. 1g - "The Thiccening. csv" file for every ship and changes a few of the . Advertisement. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. C. I haven't used it personally, but from what I've read the ships are balanced only against each other and with almost no consideration for vanilla/other mods, resulting in them being much stronger than anything else. They start at the southeast periphery of the core worlds. I will say, some mods can change a lot of the game, so have caution. Do that and you'll eventually get the ship. Just for a first playtrough you will have enough ships, mods and weapons to test. Faction mods are cool, i do recommend them. 95a] Halo – United Nations Space Command (UNSC) v0. Diplomacy events see faction relationships changing over time. Starsector Discord: For lots of feedback and bug reports. Then AdvancedGunneryControl is just the mod for you! Features. It is a bit too rough around the edges for a new player though. Just press "No thanks, continue to download" on the bottom of the pop up after pressing the "Download" button. When installing mods, you also need to allocate additional VRAM most likely. UAF strength is strikecraft, missiles and then ballistics. There's a radar on combat screen mod that it's really a great. Install Console commands and just kill every fleet before you fight them with the kill command. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. 92. 3b Dropbox Download LinkRequires Lazylib. 4X game features in Starsector. -Decreased Halo Microwave Cannon MK. I'm uploading this because I made the mod for myself, and figured I'd save people the trouble of having to do the same. 0. For me it is actually quite nice to see a barren wasteland slowly transformed into a earth like planet . Removed skills changes. 1- Starsectorstarsector-coredataconfig. There are mods that do this properly, but if you want a quick and dirty fix without installing anything else: Open starsectorstarsector-coredatahullmodshull_mods. But nexerelin is first place. Edit: one thing to note is that in the mod config you would need to set TotalConversion to false so that you can have other overhaul/faction pack mods enabledA Library mod for Mod Developers and other utility. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. John Prodman. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. 96a] ED Shipyards 2. The vanilla rules make large fleets over 120 DP very weak. Starsector > Mods > Modding; Pages: [1] 2 3. zip in the starsector-core folder, as starfarer. json file in the mod folder or the LunaLib mod configuration screen. There are also new setting. If you're smart, make a backup of this folder before editing. Getting there faster would just be better. ” - The Book of Ludd, Visions 7:12. Vayras Ship Pack - adds lots of civilan type ships and some other neat stuff-. sketchydeutscher. Elevate your Starsector gameplay with the [0. It has a pretty unique use. For me it is: "Program Files (x86)Fractal SoftworksStarsectormods". 96 versions are built off 0. It's monstrously powerful and nearly unkillable. 6. 2K. Lets you have as many officers on the bench as you want. Scy Nation's origin and history. Change planet and colony descriptions with an in-game interface. 2 more replies. Tahlan Shipworks has a fuckton of HVBs if you want a lot of it. Avoid them early on. The Ludd believer and subsistence farming enjoyer. Valhalla forum post. I didn't like maintenance costs for ships being so high. 181 is for 0. Vayras Ship Pack - adds lots of civilan type ships and some other neat stuff-. weapon file and a weapon_data. Tell me yours and I'll tell you mine : r/starsector. Continue Reading. on November 11, 2023, 04:01:51 AM General Discussion. In case you managed to get it working for 0. 1. Find the line that starts with "Automated Ship" In that line, replace com. It used to be called Starfarer. Voting closed. 40. The code is: )It will also set your ram higher for you and install java 8 to run the game if you don't have it. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Most of these can be edited in the player. I bumb often to posts and comments about people not knowing that a mod for BSG exists. edit2: I would also recommend Hyperdrive to speed up overall pace of the travel, but it alters the game significantly enough to be not vanilla. Lore (If it matters): A UNSC colony fleet was heading towards a new planet when it passed by small, derelict Forerunner Halo. As for mods: Nexerelin, Diable Avionics, Secrets of the frontier, Starship Legends, Talan Shipworks, and United Aurora Federation are all mods I pretty much always use nowadays. But at least they responded to distress calls. 2. py with python. Concierge - Lightweight PD oriented Frigate. Good flux dissipation and mid-range combat capability. LazyLib is a library required by most other Starsector mods. Don't be afraid of it dying before you're ready.