How to get zro stellaris. com] coupled with an optional DLC that usually expand the free features introduced in the update. How to get zro stellaris

 
com] coupled with an optional DLC that usually expand the free features introduced in the updateHow to get zro stellaris  If the Ancient Relics DLC is installed it also includes the Archaeostudies field

You cant collect Zro with a habitat, the same as any other special resource. Archived post. Dec 26, 2018. Zro Dependent. ago. utterly moronic you are locked out of bio. This page was last edited on 17 April 2018, at 17:17. The planet has the gigantic lifeform and dangerous fauna modifiers. ) 1; Reactions: Reply. okay let me just look around the mostly explored 1000 star system. However, I have completed failed to work out how to use it! I'm sure I'm missing something obvious, but no screen seems to allow me to pick an extra Civic, and there's been no pop-up or the like. I don't have much time to play,. #10. Swat__Raptor Jun 25, 2019 @ 5:48pm. Subscribe. Empire 151, cost 151. This make psy shields an entirely useless tech which feels pretty bad. . ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Unfortunately, the pre-req to even get the anomaly is to already have the Zro Distillation tech (tier 3 Psionic tech). Stellaris 50508 Bug Reports 30991 Suggestions 19172 Tech Support 2907 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. It's not mentioned but you start getting +2 Zro per turn after finishing digging up the relic world Zron. Early game exploring is key for an empire to start growing rapidly, however. 5, making it a bit over twice as likely as zro distillation (lower margin if they have technological ascendancy) but all repeatables rolled after the first per draw is . These strategic resources will help with the upkeep costs of the. Keep the list. This command will research the technology type with the specified ID. 6 . You'd be able to see it, even if you don't have the tech yet to collect it, and if it's. Without those last three your empire is SOL after mid game, but you can get by just fine without the other rare resources other than maybe Dark Matter when you get to the point you’re fighting FEs. okay let me just look around the mostly explored 1000 star system. Intel is a value between 0 and 100 that represents how much information an empire has about another empire. Cybrex War Forge Relic. Having a great psionic playthrough until 2350 when I get the shields from the shroud and hit the update button on my ships. Am I being a dimwit and missing something or is this bugged?zro nodes are fairly easy to spot even if you do not have the tech. if there are no zro deposits in the galaxy, which happens on tiny and small galaxies pretty regularly, the tech will simply never appear. Zer0's Infinity Stones is a mod that adds the Infinity Stones from the Marvel films to Stellaris. Install Cheat Engine. ") TheHelmsDeepState. Javorian Pox Sample = r_pox_sample. Living Metal, and Zro, as well as a couple of new technologies that boost encryption and decryption. ; About Stellaris Wiki; Mobile view Danny Jan 31, 2021 @ 9:06am. Better odds with Shrouds deal. zro, dark matter, living metal, nanites = research habitat, has research districts. Also note that this command is ADDITIVE - so preexisting resources are not erased when you add new ones (so run +3 Engineering 3 times will get you +9 Engineering). Physics research. So if you want to unlock a tier 5 tech you will need 6 tier 4 techs researched before it will even start to show up in the list. there might be an unusual but expensive solution . 1. : The supermassive black hole in the center of probably every galaxy. Anything marked like this is a planet. . Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Planets tend to work better for that, because they have a heck of a lot more room for pops and don't usually have to pick and choose between resource districts or city districts. Living Metal is used for an edict that boosts Metastructure Build Speed. Well, its not just ground up Zroni - if you did that in Stellaris lore, you'd just get a dead "psyker" (to borrow your phrasing). debug_yesmen. Without it, it feels as if you are without food itself. With all these modifiers, you can unlock the Psionic Theory tech early and start your empire’s psychic adventure. It can add any resource deposit a celestial body could have, which includes energy, minerals, alloys, rare crystals, exotic gasses, volatile motes. Stellaris Wiki Active Wikis. [deleted] • 6 yr. When settled, you find a primitive civilization which behaves similarly to the subterranean one. You can choose a patron or you can decline until you find the one you want. The Zroni were the first psionic species in the Stellaris galaxy and the original discoverers of the Shroud. So, how i put thase console script if i want to get for example 1000(1k) unit of zro materials?Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. ago. 0 Patch Notes. The Fallen Empires thought they mastered the Enigmatic Power, their dark matter and energy weapons supreme. Psychic scientists have a high chance of drawing Psionic theory. Rework the Psionic Archive to Benefit All Kinds of Empires. 9) of the game. tech_mine_dark_matter. basically. GOTG-Starlord Mar 25, 2020 @ 2:19pm. Zro / Dark Matter / Living Metal / Nanites Passive income of the resources + can build Research districts When I say "Passive income of the <X>", I mean that the habitat - once inhabited - acts like a mining or research station (including getting bonuses from techs, Space Miner ruler trait, etc. Store: Expansion. . Are devs aware that you can make 10 Zron system in your empire using easy exploit (just spam button that ends the archeological site)? Each system allways have deposit of 5 zro and some deposite of energy/minerals/alloys. Bigger issue is that minor artifacts are kind of worthless as Machine Empire. . . resource zro K, but best to check on the name of the resource in the resource tab. The profiles for the fleet are messed up. Can you set living standards to Chemical Bliss if you don’t have a Zro income? I just now realized this may not actually be the case. Stellaris Wiki Active Wikis. This thread is archived. There's also Zro, which is the closest thing to Melange. Just go into your Stellaris folder, then events and then look into the precursor event file). When you survey a habitable planet in a system that has that flag, you have a 35 out of 180 chance, or about 19. When you find the next excavation it'll appear in your log as it is supposed to. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. ago. This means that what you should do is set up a monthly sale/purchase that goes beyond your production. Stellaris Cheats is a searchable list of all Stellaris console commands. Synthetic ascension leaders are immortal (but actually can die randomly). So no trade routes or piracy suppression to worry about. If you don't have control of one of those, then yes these suggestions above are the only way. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. This is the latest patch that this exploit works, but earlier versions should work too--this is simply what I used to perform this. You spend dramatically less time on special projects and still get half of the benefits without doing the shroud project. 3 Wolfe version. This is just bad bad design. If a planet is terraformed into Ecumenopolis, Hive World, or Machine World it loses all of its planetary. Mar 25, 2020 @ 3:53am [Console commands] Where I can check the technology IDs? I'd like to research specific technologies without using the finish research and research all. if you have conquered territory but did not get to scan it before. This make psy shields an entirely useless tech which feels pretty bad. Intel automatically increases or decreases towards the intel cap for the target empire. Our Stellaris trainer has over 22 cheats and supports Steam, GOG, and Xbox. In conjunction with the in-game tutorial, this beginner’s guide serves to help new players learn the basic mechanics of the game and provide. Stellaris Resource ID List. Toggle signature. Jump to latest Follow Reply. It's also pretty rng to get and the death battle is pretty niche. 2 extra districts doesn't sound like much, but with the expansion finisher being another district, that means every planet can get 3 extra districts. . This will add the first Zroni digsite. Reducing hyper jump charge and cooldown times, as well as reducing jump drive cooldown, and increasing catapult accuracy, and giving +1 sensor range, isn't a game-changer like Psionic Shields can be, but it is easily worth the low cost in Zro to run it for the strategic speed increase, even if you have to buy the Zro on the market. Stellaris Wiki Active Wikis. But there is one big blocked of space right in the middle of every Stellaris game that has so far been ignored. A gas giant with four units of research resources and one unit of the very rare Zro resource. You get dark matter tech by scanning debris of fallen/awakened empires. Robotic empires also can’t harvest the zro without colonizing the planets with the deposits, because they can’t get zro harvesting tech. 4%, of finding the initial Zroni archaeology. I don't get why it's not some tech in Stellaris that can make someone not age, we're literally researching. 15. Just click on a planet and paste this in the console. Robots don't need food or consumer goods. How to optimize growth in order to achieve maximum growth in Stellaris 3. There are deposits in my empire, I’ve been a full psionic species for close. Forget 40 minute long tutorials; this is a super fast starter guide. However, they have a unique set of districts, when compared to regular worlds, with some opaque interac. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Stellaris, unlike other 4x games, has a single player meta about rushing resources, sort of like an rts in the vein of Starcraft. Sinister2202 Most Honorable Dwamak. The latter can give you some good tech for ships (shields, computers, better jump drives), a chance to form a. You as the crisis are expected to destroy systems and harvest it. My Unofficial Patch to Stellaris 2. Each company has its own way to support a long term. two_stay • 1 yr. I like to ask how i can add rare resources in my invetory like: Living metal, Zro & Nanites using console command? Everyting else you can add or i know how to add, expect thease. Look for systems that have the precursor_zroni_1 flag. 125 weighting, MUCH lower than the 6 of zro distillation. 0 unless otherwise noted. Empires that have encountered Zro can use the new planetary decision "Distribute Zro" on any world, which makes all the pops on that world have a Zro upkeep, and in return gives +15% pop resource output and +0. Genetic ascension gives +50 years. Discover the unexplored paths of the distillation of the Zro! Build a Zro Distillery Facilites in your planet to collect Zro and process in a legal drug for your population, and discover how the drugs can be good or very bad in a event chain with unexpected decisions. You may just have been extremely unlucky, but maybe there's something else going on. also would be a major setback to do that early on imo. If only ;) You can get Zroni as Machine Empire, for example. The realm is inhabited by powerful beings of pure psionic energy that can be communed with through great effort. The area provides access to several key points, including: additional research capabilities, strategic resources reveal, point-defense & energy weapons, improved FTL capabilities, improved energy production & storage, and more. A quick mod I made since I've not seen any Zro in my playthroughs so far. Hard to get, yes, but defintly reachable by time and war. Description. I can't find a single system of mine. When you place a habitat over a strategic resource (motes, gas, crystals), the amount the planet provides changes how many resource GATHERING buildings (Mote Harvesting Traps, Gas Extraction Wells, Crystal Mines) you can have. Legacy Wikis. Elder Race. So you miss that one chance in a system to get Zroni scanning something else will probably pop the other option. get ascension perk. 416K subscribers in the Stellaris community. 0 unless otherwise noted. Repeatables are starting to show up in the society options, but still no zro distillation. Zro distillation technology no longer explicitly requires Psionic Theory, but is extremely rare without it. ago. 125 weighting, MUCH lower than the 6 of zro distillation. Any other - restart until you get it, survey everything. Rating them from best to worst: #1: The Cybrex. Add modifier remains unchanged. Forming the covenant is no longer chance-based. I don't get why it's not some tech in Stellaris that can make someone not age, we're literally researching. ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. Are there other requirements than have it in territory (e. if you can't secure a node of zro, you can't get any of the ship modules that use it, nor can you use the edicts that require it. paradoxwikis. Nope, didn’t get any Zro dust either. Once you've got the +1/month coming in, then you can trade on the regular market; setting a monthly purchase there will keep it on the market for you as well even if the fallen empire trade stops. I had 2 victories in approximately 360h of playtime. They just aren’t critical resources like gas, crystal, or motes. One such destiny is to navigate the great and terrible forces of the Shroud, a dark realm/dimension that has existed for billions of years. 5 crime per pop. Activate the trainer options by checking boxes or setting values from 0 to 1. Zro Additives Edict - Only available if you have the Zroni Psionic Archive relic. Many archeology sites will have minor artifact deposits you can collect with a mining station when you finish them, and if you build the faculty of archeaostudies on a relic world it will generate minor artifacts. Each company has its own way to support a long term. Zro is used only in construction of Psionic Shields and to rig Psionic Battles for federation presidency in your favor, both obviously need psionic ascension. Trade it to AIs and players who don't know any better. When i put in console for example "effect orbital_deposit_tile={add_deposit=d_zro_deposit_2}" -to get Zro materials, i din't see or get any new resources in resource menu. Energy, minerals, research: technically lost, but the districts produce more than any one deposit will ever have. None to be had that I can see (i do indeed have the tech for it). In console, typing debugtooltip will give you tooltips of the inner workings of the game. It requires an upkeep of 1 volatile mote, 1 exotic gas, 1 rare. and clear all useless tile blocker. Zro for example has only d_zro_deposit_1 d_zro_deposit_2 and d_zro_deposit_3 where's energy. tech_nanite_transmutation. You as the crisis are expected to destroy systems and harvest it. Enter the name of a resource to filter the entries in the table. 'Zro' is even a play on Zero, they just took out the e. is it something to do with the 3. Without console commands, that means conquering/expanding-to another system or getting lucky with. Technology. If you don't have control of one of those, then yes these suggestions above are the only way. trade value = trade habitat, has trade districts. It's a Minmax legend. A searchable list of all resource codes from Stellaris. So yes, it is meant to be possible. Only Zro Dependent empires can undergo a zro shortage. . However, they have a unique set of districts, when compared to regular worlds, with some opaque interac. Reverse engineering ancient artifacts has a small chance to give you a random FE building. any research = research habitat, has research districts. So I don't even get to know what it does. Leader ultimatums to stop an imminent Civil War (ie, stuff like "Make me your heir and I won't rebel. According to wiki, psionic shields. Starcomet. Otherwise i got "unknown command". Ive heard only scanning habitable planet helps but im not sure if it true. Whether you want to spawn. The easiest way to draw the zro distillation tech is to secure a zro deposit. 8 no DLC. Seven years after its launch, the grand strategy title Stellaris has grown into one of the most complex sci-fi sandboxes ever made. This command will research the technology type with the specified ID. Fallen Empires are a staple of any good Stellaris run. . 5, making it a bit over twice as likely as zro distillation (lower margin if they have technological ascendancy) but all repeatables rolled after the first per draw is . ; About Stellaris Wiki; Mobile view Zro isnt that important, unless you go psionic ascension, with certain things (like Psionic shield) requiring it. . Leaders can have multiple veteran classes via traits but the UI will only display the first one. Behind their history lies great many secrets yet to be rediscovered. Throw in some leader traits and some species lifespan traits and 200 year. The relic you get is a psionic archive containing the consciousness of that last zroni, and by talking to it you can get temporary empire wide buffs. There are only couple techs that use zro. No_Soul_King • Translucer • 1 yr. no clue mate. Since machine leaders are immortal, focussing on leader level at the start of the game gives you the best output. There is one Fallen empire that seems to have Zro. With those set ups you get 10% habitability from traditions, so the minimum habitability is 60%. Their ruins are scattered across the galaxy to be discovered via anomalies or archaeology sites. Assuming you dont get them killed (via the event, or putting them on the front line) you will eventually get the choice to make them into a god ruler (converts your empire to authoritarian spiritualist, and makes them your ruler. Edit: Sorry I think I was unclear, I'm mean once you got the tech to harvest the materials. no. If you enjoyed the video plea. 600 star map, psi ascension. There should probably be an anomaly that can spawn a Zro deposit, like there is for Living Metal, to slightly increase the chance of having it somewhere in the galaxy. Zro is still a rare resource and means it's very easy to not be able to use it (I have roughly 1/4 the galaxy on a small map, and no Zro. Look for a nebula, and in there for gas giants with 2 physics and 2 society research. Originally posted by Elminster: 100 years constant shroud visits, all the psi research, tech tree completely studied, all perks unlocked and still no Zro Distillation. Most likely you have some mods installed. make all city district make sure its full of it. What are they used for then?ok so im trying to get a arcology online it says i need a plannet of size 15 or better withonly maxed out city districts and 20k minrals i have all the required things i no of sooo were the hell is the arcology botton? i do not see the option anywere and yes i have megacorps dlc as i have build lots of other mega sized ♥♥♥♥. To get the Zroni, you have to; 1. A planet's one stop center for converting industrial and biowaste into mostly clean, mostly reusable energy and minerals. Used this mod to get the system for myself, since Stellaris Empires never trade systems. The Shroud. Yush, title. I doubt they'd remove the Zro anomalies either. Don't own synthetic dawn, so I've never encountered the custodians. Zro is still a rare resource and means it's very easy to not be able to use it (I have roughly 1/4 the galaxy on a small map, and no Zro. Their ruins are scattered across the galaxy for the player to find via anomalies or archaeology sites. It has many uses, though it's not great at straight combat. I'm playing Iron man mod, so I can't use the console or mods. Are these just mostly unimplemented, or a relic of an earlier version of Stellaris?Production efficiency: the total output of the manpower system = basic output × production efficiency. 2 games). Stellaris Resource ID List. You also don't need to be producing any - you just need the technology to do it. You can buy zro off the market(like most things) if you. Darth Montu Pla. But there is one big blocked of space right in the middle of every Stellaris game that has so far been ignored. . This will add the first Zroni digsite. invertigo2004 Captain. . When you survey a habitable planet in a system that has that flag, you have a 35 out of 180 chance, or about 19. By Obsidian Shadow. I somehow have 3. Zro is an addictive space drug that can massively boost the productivity of any organic being (with a few side effects). Legacy Wikis. If you enjoyed the video plea. They may be positive, negative or mixed, identified by the color of the modifier's border. Psionic theory is a rare tech and very difficult to roll if you're a materialist. Suggestion: Anomaly on the planet creates deposits of crystals (sandworm teeth), gases, motes and zro (all results of spice refinement). 2 those commands are gone. Alloy, Living Metal, Nanites, and Zro deposits are collected passively, not lost. In looking at the event and anomaly files, it looks like the only way to actually get Zro is to trigger the an anomaly (anomaly. Think of it as a commodity. Danny Jan 31, 2021 @ 9:06am. Hovering over the leader will reveal the other veteran class traits. The IDs. but then I remembered you need the psionic tech to harvest zro. There are multiple types of trade possible, each having different mechanics, and all play a large impact on the economy. Forming the covenant is no longer chance-based. . Last time this happened to me was with a robot empire. . You have to move your capital to another planet and if you click the create vassal button afterwards you can create a vassal with your own species owning your former capital world. The Psionic. Console commands for orbital resources and planets "slots". These technologies are characteristically marked in purple. List includes commands for all platforms (Windows, Mac, Linux) on Steam with help and examples. So, how i put thase console script if i want to get for example 1000(1k) unit of zro materials?psionic is the only ascension path that has it's bonuses and benefits tied completely to a strategic resource, and it's too easy to get locked out of access to it. This article has been verified for the current PC version (3. psionic is the only ascension path that has it's bonuses and benefits tied completely to a strategic resource, and it's too easy to get locked out of access to it. Unity, Engineering Research, and Energy, along with minor artifacts. Eventually they fell into a civil war between the Divines, a faction who wanted to use the Shroud to become like gods even if it meant destroying the galaxy, and the Saviors (if I recall correctly) who wanted. Gas/crystals/motes: lost, but you get to make that many harvesting buildings instead. Psionic ascension gives +40 years from a shroud event, and +30 years from zro additives edict if you got the zroni precursor. Trait (scientist) ID. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. To resolve it go through every ship you're using, disable auto-upgrade. the Yuht, you can't get Zroni, as you only ever get one precursor event chain. No DLC required. unlike crystals, gasses and motes where you can use them for buildings, edicts AND components, all the extra rare resources like dark matter, nanites, zro, living metal only get 1 use, either buildings or components or one edict but not all of them. They might favor you or try to shun your primitive species, but whatever the case, they’re among the most critical players in galactic geopolitics. Something, something, text-to-speech. ago. If you optimize your mineral output, you can get great returns. Admiral: +3% Fire rate. However they also cost Zro, which even as a Psionic empire, you might not have deposits of (there will always be Zro deposits near where the Enclave is, but depending on who owns the place, there might not be any on the market). The success is not guaranteed though, so you may need to enter the shroud a couple of times, and possible burn a few leaders before they accept. (aka it will be a empty plantary feature). Description. They run on energy. maybe like increase the cap in 1st stage and remove it in the second & modable pops. Can confirm what is said, also rare chance to get a single blueprint use of a fallen empire building when doing 'reverse engineering' with minor artifacts. 5 items. Zro, dark matter and living. com] coupled with an optional DLC that usually expand the free features introduced in the update. If the Ancient Relics DLC is installed it also includes the Archaeostudies field. The main use of zro distillation is just to allow you to collect deposits of zro inside your borders, although it also seems to be a prerequisite for advanced shield hardeners in 3. It, therefore, is your wartime starbase grabber, peacetime piracy punisher, and all around a great utility vehicle. The Shroud is the place from where psionic species and. Zro (FTL 50%, Sensor 100%) = *2 physics 2 society (gas giants, nebula. 0. I've researched Galactic Administration, which gives me an extra Civic slot. The Zro Must Flow. • 2 yr. Trade represents the transfer of goods or resources from one entity to another, usually with the intent of generating a profit from said transaction. Your alternative options are: Download some mods. So rare its nonexistent apparently. overlycommonname • 5 yr. They determine the number of Districts the planet can support and some features exclusively obtained by events can provide various bonuses to planets. Sometimes you get a bunch of notifications, maybe even a buff, and then it ends. OK, stupid question. Hi, I have small problem - I have all strategic resources present in my empire, but I can't get the tech to use one of it (zro in this case). Leaders can have multiple veteran classes via traits but the UI will only display the first one. If you notice a such technology, you should start researching it as soon as possible. . Each of the Stones is added as a relic and when you have al. Watch. tech_mine_dark_matter. But the one tech that eludes me is the Zro processing (or what the Name is). Explorer (Subclass) subclass_scientist_explorer. So a leader would get the Chosen of Desire trait, which is different from having the Chosen One trait. Description. In Stellaris, the economy is based on the production and consumption of resources and services either from a specific planet or throughout the empire. unlike crystals, gasses and motes where you can use them for buildings, edicts AND components, all the extra rare resources like dark matter, nanites, zro, living metal only get 1 use, either buildings or components or one edict but not all of them. Language. This video will hopefully clarify the confusion over the new S-curve for. InnerSound630 21 Apr. Need zro. So I’ll come out and say I’m trying to cheat zro, I just pierced the shroud but it’s been a long time since I played, wether by mods or added content I have the option to boost my shroud chances by giving up more zro and energy. Stellaris Wiki Active Wikis. [planet id] effect remove_modifier = relic_activation_cooldown. This page was last edited on 16 January 2018, at 12:33. •. ago. cant buy it on the market and none of the traders have it that i can see. You are not assured to get Zroni to pop when surveying an eligible planet. Gestalt consciousness should be able to get Zro distillation without psionic theory because they can't get psionic theory. Zro is not a terribly common resource, it's not like you can instantly replace your entire fleet. Highest I've ever seen was a single battleship at 10k fleetpower. Planet modifiers. There is probably a 20% chance for your leader to die and you hit it every time. Hastet. Scientist: +2% research, 10% survey speed, +1 archaeology skill and +2% assist research output. You'd need to massively reduce the amount you get from the Zroni, but it would make sense, especially if a portion of the buff was limited to psionic pops. Prev Science Technology. Dark matter, living metal, zro: collects resource, and gives research. Starting from the discovery of faster-than-light travel, players. What are the requirements for zro distillation? I have not gotten it as a research option, despite having taken transcendence and having zro in my territory and having psionic shields as a permenant research option for over 70 years. THE. This is identical to a food shortage. I really like running psionic ascension, but it's a huge pain to have a resource so critical to your development be so incredibly finicky.