Poe unleash vs spell echo. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Poe unleash vs spell echo

 
 Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservationPoe unleash vs spell echo Unleash still has potential, it was just poorly executed

Edit. I need to cast it faster, and there is no reason for Spell Echo to not work on it. g. 65s for total 3. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. If you go meteor focused alternate quality this would be no real issue. It used to work with channelled spells (i. Unleash is for sure the way to go on any skill that doesn't have some way to get effectiveness without frequent casting already. Casting the skill places a Brand on the ground where your cursor is located. Spell Echo Support - Spell repeats an additional time with Higher Cast speed. In the end game, your goal will be to have a chest or 2-handed weapon with 6 linked sockets. 00% Effectiveness of Added Damage: 600% AoE Radius: 30 Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. Current status is 44M DPS with 29K armour and 10K ES at level 98 after min-maxing. Now has a 160% Cost and Reservation Multiplier (previously 140%). The only exception being dark pact because its an actual damaging spell. Skill functions and interactions. Herald of thunder had the mana leech initially but found i couldn't sustain mana on bosses with no ads. Cast speed can be found throughout the game, on passive skills, equipment, skill gems, monster affixes, map affixes, and so on. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. - Very good map clear. Concentrated Effect is nice and I have never really noticed the AOE difference. Ice Nova is a 0. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. Remaining in the beam intensifies the. Spoiler. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills deal 0. Spark is a lightning spell that launches unpredictable sparks that move randomly until they hit an enemy. Brand attachment range is only affected by modifiers that explicitly state they apply to brands. Hex ailment feels dead. He is referring to the % less damage modifier, because it cuts the Proliferated burn and pretty much the DPS down by 10% - Burn Prolifs aren't about spamming Ice Spear into a pack - for which Spell Echo is great for - but for shooting once into a pack, and. 80s when your skill casts twice at 0. It passively stores up charges over a few seconds, and you recast like spell echo but much faster and up to four casts instead of two. If an internal link led you here, you may wish to change the link to point directly to the intended article. ago. You can use this formula for awakened unleash or unleash at any gem level. It will still be rough early on, so use unleash first, then swap to spell echo once you stack reasonably high cast speed as a caster. 0. 401 x 0. 55s for total 1. Unleash lets you cast arc more often while Added Lightning is just more damage. This excludes non-ailment damage over time effects from skills like Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0. 35 + 1. But in a sense, that's part of the point. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. The way it currently is it has a unique flavor that can only be used by a certain amount of builds. However, whenever I'm low I'm not gaining any life. Being a chaos damage over time gem, Decay's damage is affected by modifiers (from passive tree, items or skills) that apply to Chaos Damage, Damage over Time or overall (unspecified) Damage. Cast speed will reduce the time spent performing the spell echo. Awakened Spell Echo Support is the awakened variant of Spell Echo Support obtainable in maps. If a non-unique enemy dies while affected by the debuff, the enemy's. I dont understand the unleash nerfs myself, they should instead make spell echo less crappy so people have more choices. Now a lvl 20 Unleash gem adds 1 cast per 0. A player casts an unsupported level 1 Incinerate Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. 25 cast time, the lowest in the game. It does not grant a. Idk about the video but literally mechanically speaking it says intensity per cast, and spell echo repeats are not casts. Oh, 60% extra cast speed on spell repeats, still have to stand still for basically 0. Bonechill Support Cold, Support Icon: B Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that can chill enemies or create chilling areas. Please contact the moderators of this subreddit if you have any questions or concerns. Skill functions and interactions. From what I hear, multistrike is in a terrible spot and probably best not to ask for spell echo to get the same treatment. Imo, unleash is superior because it fits gameplay better and does not incur dps penaltyIf totem was used for IceSpear, then clearly it would reduce that spell damage for 40%. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. Per 1% Quality:1SuperiorSupported Skills deal 0. 71) x (1-0. Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Spell cascade is great for non-vaal storm call, both clearing and single-target, as is spell echo (unleash might be a good alternative though, havent tried it yet). Spell echo does not need level 5 to be huge unlike added lightning damage. Using unleash creates additional balls that each have their own cooldowns. So I noticed and then tested and confirmed that Battlemage's Cry's "modifiers to spell damage apply to attack damage at 150% of its value" applies to any and all melee skills, not only those that can be exerted. 30 Weapon Range: 120 Requires Level 36, 83 Int (15-19)% increased Spell Damage +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Spell Echo and Unleash both involve you firing off multiple spell effects from a single cast. With 50% divergent then the first hit deals 100% x 50% = 50% damage, while the second deals. 0 metres Requires Level 68, 113 Str, 113 Int +20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by. Now that I know this support gem works better with srs or bv, I want to have it with fireball. 0. 30Weapon Range: 13Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo(120-160)% increased Spell. The Annihilating Light, 3x dmg. 2. ago. 30s. been playing this build since the league launch and as an experienced player I can say that without having a lot of currency this build sucks pretty bad, the survivability is an atrocity and doing maps is a struggle as the damage is nothing impressive either, new skills super sadge Spell Echo feels so much better to me, and in regards to damage I have yet to have any kind of issues in that department. Spell echo repeat it with little increased cast speed, while unleash can do it up to 3 times in less time. The orb of Storms handles whites and has mana leech energy leech and pcoc. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems,. Some pseudo-instant skills, such as Dash and. But in a sense, that's part of the point. Cannot modify the. 1-. Utilising this isn't going to be simple though. No reason for Spell Echo to be getting the garbage treatment but it seems lately. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online • Ti87tyk. also unleash got nerfed. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. Ball Lightning might work out decently with spell echo + pledge of hands Reply reply 4auHuk. Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). Supported Spells are Unsealed when cast, and their effects Reoccur for. As a skill, however, both Zombies and Skeletons easily have 10-11 minions, meaning their boss DPS can inflate by a factor of 10+, or 9k and 17k respectively. •. It does not appear to no after testing, keeps same frequency. His setup can hit up to 4x6=24 times per cast. Quality no longer grants Supported Skills have 0-10% increased Cast Speed. Another person mentioned it cooled down faster the more mobs in it, so that seems likely. Right click to remove from a socket. Or use faster casting instead of spell echo. Odealo is one of the biggest Path of Exile marketplaces. ninja and noticed many builds using spell echo or unleash . Predator Support Support, Minion, Spell, Duration Icon: h Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports skills which create Minions. The green marked values (>1) in the table means the Unleash deals that ratio of damage more than the same setup using Spell Echo. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. ninja. You're only paying mana costs once, and you're only rolling to determine damage once. Unleash still has potential, it was just poorly executed. Here you can buy, sell, and trade PoE Currency for real cash. Selvon • Additional comment actions. 77=0. The storm call is used to kill blue and yellow packs. 65 seconds if you get all the duration nodes from the passive tree. This disambiguation page lists articles associated with the title Spell Echo. Awakened Unleash SupportSpell, SupportIcon: qLevel: (1-5)Cost & Reservation Multiplier: 160%Requires Level 72Supports spell skills, making their effect reoccur when cast. There are not many builds utilizing hit Reap on poe. Press J to jump to the feed. 2nd-5th (roughly, depending on cast speed) = full cost. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. I know that may seem silly since you can only have one out anyway, but even so. by arisboeuf Saboteur. Now when you use ANY wand attack, it will also activate the spells you've reserved with Sepllslinger. Now for Unleash vs. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. Inspiration Support is a support gem that reduces the mana cost of linked skills. 5% increased Spell DamageSupported Skills Repeat an. Ran this selfcast in Expedition and melted content. Try it with unleash as well - it has a similar effect on mana cost: 1st cast = 1 cost, 4 stacks. I will drop mana leech once i get enough mana regen, just a stand in really. also unleash got nerfed. it's just silly to invest into both unleash and cast speed, just takes too much. If I want to increase the frequency of my casts, I have the choice between Spell Echo, Faster Casting and Unleash. Cast Time: 0. Pseudo 4-Link: Flame Dash - Sniper's Mark | Clarity (lv 2) - ArroganceSpell Echo may refer to: . I would like to experiment and make completely different. With how fast you gain seals unleash is probably better while mapping even too. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. When combined with Spell Echo Support, it adds a 3rd repeat with a total of 105% more Damage. So you cast 54% more often, but half of those casts do not cost mana. It specifically states it sacrifices life when the spell is cast, which means it should consecutively sacrifice life if linked to unleash or spell echo. If you raise a spellcasting spectre, they get Spell Echo. +1 maximum corpse from merciless and +2 from uber or maybe +2 and +5 if you are feeling particularly generous as this gives 3 full desecrate. I. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). Cannot support Vaal skills, totem skills, channelling skills. Best. g. It greatly enhances your ability to produce minions and/or cuts on cost, as only one cast costs while the second is free. Icon: G. g. It'd be a problem if unleash was supporting specters as they use various skills. This means spell damage support gems will scale both your hit damage and the minions hit damage. TrueDPS • Additional comment actions. It shouldn't, otherwise it would just be a Spell Echo knockoff. seems kinda questionable to me. I can use Spell Echo/Unleash on Hydrosphere, another Orb skill. Dmg multiplier buffed by 5% on 3 gems and 4% on one. Skill functions and interactions. My 5L setup is SRS - Spell Echo - Multistrike - Melee Splash - Melee Physical Damage. With shock nova, we can theoretically get a max of 75%. Trickster has some excellent tools in his ascendancy. 9. 28 Zombies) and 23% stronger than a Skeleton, not counting its inherent AOE for clear speed. Cast speed is a derived stat which is equal to 1. If I want to increase the frequency of my casts, I have the choice between Spell Echo, Faster Casting and Unleash. You cannot animate unidentified Weapons. Maraketh weapons with this item class have a x% increased Cast Speed implicit instead. Reap also allows 5 overlapping scythes, so each cast was over 15 hits on one target. Convoking WandsConvoking WandWandPhysical Damage: 30. At level 20, Melee Physical Damage Support offers 49% more Melee Physical Damage compared to Minion Damage Support' s 39% more Damage and higher mana multiplier of 140%, but it adds more to all Damage, instead of. I personally think Added Lightning is way better. Awakened Unleash Support is the awakened variant of Unleash Support. The important question here is whether the initial wave is a projectile so that we can take advantage of speed/gmp to scale it for high clear speed, otherwise it's just going to end up as a spell-sunder. Chain Support - Path of Exile Wiki. 3. Category:Brands will attach to enemies that are within 30 units of themselves, by default [2]. Blade VortexSpell, AoE, Duration, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. . If the target has a hex curse on it, it deals area of effect damage around the target. Using spell echo will result in either two consecutive crits or two consecutive non-crits which is either overkill or insufficient in many scenarios. 6 seconds to all enemies in their radius. Edit: I know there is a more multiplier per repeat. 54/2=0. Modifiers that add a flat cooldown time (e. Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Warcries supported by Second Wind will receive the +1 Cooldown Use, unless you have allocated the Call to Arms keystone passive, in which case only the (24-5)% reduced Cooldown Recovery Rate will apply. 08. We want the Elemental Army support to reduce the enemies Fire Resistance, so we need some Spectres that deal Fire Damage (alternatively we can use a Jewel with “Minions deal # to # additional Fire. 00 sec Can Store 1 Use(s) Cast Time: 0. 13. Cannot support Vaal skills or skills used by totems, traps, or mines. Keeps the debuff up. I'm no pro tho. On hit effects can occur multiple times, but if their outcome has some degree of randomness (like chance to Ignite) that randomness is only rolled once. Each cast of the supported spell adds one stack of intensity. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines. If you do not have enough cast speed to make Echo feel good to play or simply don't like it - use Unleash. Hexblast is a spell that deals chaos damage to a single enemy. Hypothermia only works with hits, damaging ailments, and cold damage over time. Animate Weapon Duration, Minion, Spell, Physical. We'll see in patch notes. Animate Weapon is a blend of Raise Zombie and Raging Spirit. So one Cast of Spark can damage an enemy once until rearmed. Item Base Item Stats; Amplification Rod Amplification Rod Spiraled Wand Wand Quality: +20% Physical Damage: 14. Awakened Support Gem is a subtype of support gems that are better versions of existing support gems which at level one are more powerful than the level 20 versions of the ones they replace. 9(1 + 1. The trap version got nerfed yes, but I'm doing the self-cast version. The spell will still take the listed cast time to recur (because the effect of Spell Echo is to cause you to cast immediately after the first cast, so you cast twice in a row with no delay for one button press), so it's slightly easier to calculate DPS increases with Spell Echo compared to Unleash. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. It would still make more sense to spam spell echo. or Spell Echo Support Spell Echo Support Spell, Support. 3 repeats = 0. My thoughts so far I feel as though this is a very confused skill. It also has a very high Mana Cost Multiplier. On hit, the spell removes the hex curse with the highest amount of doom from each target and deals more damage based on how much doom the curse had. If it's just spell echo (so no other sources of repeats like pledge of hands), normally the two hits each deal 100% damage, so 200% damage total. I don't have enough Seal Mender clusters to test this properly, but the idea is that Pledge of Hands. CryptoSkill functions and interactions. Cast your Skeleton Mages, Curse the boss, and watch your Minions do all the heavy lifting. During the skill preview video for Heist, Crackling Lance was seen gaining an Intensify stack for each cast during a Spell Echo; two total. Hack and slash Role-playing video game Action game. Gameplay. Path of Exile builds typically revolve around one or two main skill gems (Abilities), augmented by multiple support gems in a link. With how fast you gain seals unleash is probably better while mapping even too. It also causes the supported minions to take less damage, grants increased movement speed, a chance to taunt on hit, and grants them more. 1-. Frostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. Awakened Unleash Support. If I get some gold oils I'll give this a shot. 00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. Empower L3 in a generic staff is stronger than MPD. At 0. 5 seconds is probably not worth it. 50% Attacks per Second: 1. woke spell echo has a higher less multiplier (15% less compared to 10%), which means the first cast will always deal less damage. Oh, 60% extra cast speed on spell repeats, still have to stand still for basically 0. Sidenote: Tried intesify and the bigger AoE isnt needed and casting 4 times on a rare/unique enemy without moving to stack up the concentrated. And on topic, yes the awakened gem is actually a really big upgrade for this gem because it also gives a substantial cast speed increase, it's more damage and also more confort/clear/etc. With arc you can use unleash or echo and dont forget the multiplier for remaining chains and the damage you gain from saved sockets and less investment overall. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. . Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Wave of Conviction, when supported by either Spell Echo or Unleash, doesn't do any damage on additional repeats/occurrences. Cannot modify the skills of minions. On hit effects can occur multiple times, but if their outcome has some degree of randomness (like chance to Ignite) that randomness is only rolled once. BF is the best way to generate many lingering blades because it can be multiplied by spell cascade and spell echo/unleash. How does the line "Supported skills deal % less damage when re-occuring" does this apply to all reoccurances or just the one for unleash? If I'm correct, I have 8 repeats of it without unleash as it's supported by Pledge of Hands and un-awakened unleash. Frozen Legion. 521. Unleash causes the supported spell to generate Seals while not being cast. Press question mark to learn the rest of the keyboard shortcutsYou may also check Best PoE Builds by Odealo if you are looking for other Path of Exile builds 1. I can't really think of any spells that synergize particularly well with faster casting, except perhaps Flameblast and Incinerate. 5% increased Spell Damage This is a Support Gem. Supported Skills now have 55-59% more Cast Speed (previously 71-75%). Furthermore spell echo has a QoL aspect as it gives more cast speed / cast speed from quality. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. It will still be rough early on, so use unleash first, then swap to spell echo once you stack reasonably high cast speed as a caster. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Occultist seems good with extra curse for bosses and bloom explosions to help clear. Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. Question about Unleash and Spell Echo. You're only paying mana costs once, and you're only rolling to determine damage once. 58s for total 1. The projectile loses damage and freeze chance based on how far it has travelled. 2 Recipes 5 Version history 6 References Skill. 5 times per second, with an effective damage multiplier of -7%. So you cast 54% more often, but half of those casts do not cost mana. 71 and the -0. The big question is if this interaction is intended for melee strike skills. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 70 sec Critical Strike Chance: 5. Personally I believe the only thing that held back that ability was that it couldn't benefit from spell echo, but that was a gem compatibility issue. Right click to remove from a socket. Also, do not use exsanguinate without chain. Lightning bolts strike targets every 150 milliseconds and each target cannot be hit more often than this. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. EB won't increase the base cost, but if you can scale your cost beyond your maximum mana, EB will add ES to the maximum that could be spent on the spell, allowing for higher theoretical benefit from Archmage. CryptoArcane Surge lasts 4 seconds. Cast speed also works if you have enough mana regen, or if the skill scales with it without costing more mana. 1 - Unleash instead of Spell Echo (might just be smoother mapping in general) 2 - Reduced Mana Cost of Skills on Tree and Rings/Amulet (as needed), whether % Reduced, or -# Cost 3 - Flat Mana on Gear (to make sure you have enough to cast your skill at least once) 4 - Most important one is an Enduring Mana Flask. Hexblast removes the hex after dealing damage, and thus benefits from the effects of the removed. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. 5s cast time. The way I understand Ice Novas description is that with Spell Echo and if cast on the Frost Bolt instead of you repeating the cast, it repeats on the Frost Bolt. The spell I use with Unleash Support is Ball Lightning in a 6 link containing Spell Echo, and by my calculations the max DPS I could obtain in ideal conditions is 835k, +-10% DPS, maybe another +10% with a GG Watcher's Eye, possibly a bit more with an actual lab enchant. When the buff expires or is depleted,. The orb of Storms handles whites and has mana leech energy leech and pcoc. This is correct, echo only works with self casted non-channelled spells. Cast Time: 0. GMP is a support that was made in the days where Fireball was the game's main spell. TrundleGod32 • 2 yr. or Spell Echo Support Spell Echo Support Spell, Support. It just seems like unleash is a conditional spell echo that favors big burst over consistent damage. You get twice as much for half the cost. When I previously tried those gems on my setup I did not notice any actual difference whatsoever, and the DPS tooltip did not reflect any changes. The Squire Support Gems: Unleash Support. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or. In addition, they have a higher starting level requirement and require more experience to level up. On hit, the spell removes the hex curse with the shortest remaining duration from each target hit. Spell Echo doubles the expanding Ice Novae and you only need to do a single cast. Spell echo vs unleash. Nah. The Cheater. Awakened Unleash Support: 72: Arcane Cloak: 16: Stormbind: 28. Ice Nova is a 0. Get more cast speed. So one Cast of Spark can damage an enemy once until rearmed. 2: Getting locked in casting animation with spell echo is a great way to die. Awakened Cast While Channelling Support. - Unleash support (Why? because your skill will cost a lot of mana, and if you're using spell echo, u will over spammed it, so unleash support is the best choice for 1-2 HIT KO on bosses - Voidbringer conjurer gloves (risky, but it's a huge DPS boost, make sure you can sustain your mana if using this)Cast Time: 0. The fact is they did consider the possibility of greater echo. My thoughts so far I feel as though this is a very confused skill. 20 sec Critical Strike Chance: 5. L4 in a +1 all gems is no contest. Or is it better to build into awakened spell echo with as much cast speed as I can fit? With gloves and cluster jewels I got seal generation to . Cannot be used by Traps or Mines. Cannot modify the skills of minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Idk if there's anything else to it. 00% Effectiveness of Added Damage: 50% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. I wonder if unleash works with spell echo, so we would get 2 spell per cast, for a totalt of 8 with 3 seals. While the build can be comfortably played without Mind Over Matter, the risk of random one-shots — from Syndicate members, heavily modded. Can someone point. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. The increased casting speed on Spell Echo is multiplicative, not additive. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). Stuff like storm call or flame surge with 0. So if I stack Seal Mender to say . Thanks this helps. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Awakened Spell Echo now grants Supported Skills deal 10% less Damage (previously 20% less), and Final Repeat of Supported Skills has 20% chance to deal Double Damage (previously 25%). Skill functions and interactions [| ]. That's why we use some support for. Cannot modify the skills of minions. This value scales in a linear manner, meaning 40% increased brand attachment range would increase your maximum brand attachment range from 30 units to 42 units [3] . Since you already have Spell Echo (each cast shoots out 2 arcs), I think Unleash is unnecessary. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Awakened Spell Echo Support Awakened Spell Echo Support Spell, Support Icon: k Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports spell skills, making them repeat when cast. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Spell Echo only works for spells cast by an actual player or minion; it has no effect when supporting totems, traps, mines, or trigger gems. Would it be better to play into awakened unleashed, almost no cast speed and a lot into seal recovery w/5 seals. Plus I personally hate the clunky feeling of spell echo. This is our recommended Level 100 Passive Skill Tree. 22. 1. It also grants Battlemage, which causes you to gain added spell damage equal to the damage of your main hand weapon. When used in conjunction with Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. ago. Requires Level 34. So yeah it’ll continue sacrificing life, with less damage on each cast unless you have some way of gaining back all your life between casts. Skill functions and interactions. 14 and it still is one of the most powerful off-meta builds. So long story short: Unleash is great for Firestorm clearspeed since it spreads out evenly and lets the storm drop its balls fast and take effect fast and doesnt lock you into place like spell echo. Echo is more consistent, unleash is big spikes. Generell I would pick echo if you cast - alot - like with arc, and unleash if you can wait for the 3 stack like ball lightning. 75% more cast speed with some typical spell cast speed nodes means instant 10/12 stacks. I don't think the Unleash nerf will do that much to it, as long as they don't nerf the skill also. With unleash I don't really put anything in cast speed, it's a really good thing about it, you can go tankier than with constant was casting. So if I stack Seal Mender to say . Each Statue uses your Frozen Sweep attack once before vanishing. Awakened Unleash Support is the awakened variant of Unleash Support. 50 secCritical Strike Chance: 6. 521. The final plan is to run two 6 links. While the spell deals chaos damage, the damage. 2 repeats = 0. 66s.