Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. A familiar is a magical pet that enhances the wizard’s skills and senses and can aid him in magic, while a bonded object is an item a wizard can use to cast additional spells or to serve as a magical item. Extend to make those 1 min and 10 min buffs really last. Aid. By itself it's not much: slow foes a little and inflict a tiny bit of damage. So no to the first question yes to the second. Don’t waste a spell-slot for. Combine Heighten and Rime Spell for potentially many rounds of being entangled with no save, only a touch attack is needed. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. If a creature fails this second saving throw, it. I'm trying to figure out what would the best spell be for the Magical Lineage based on the following criteria: Crossblooded Sorcerer - Draconic (Silver) & Elemental Primal (Cold). Watch out for Elemental Spell. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of. Solid Shadows (Metamagic) When casting a shadow spell, that spell is 20% more real than. Price 130 gp. You could even use Rime Spell with it (I went back and looked at the wording of Rime Spell to be sure,. Frigid touch is an excellent choice if you have the rime spell metamagic feat. PZO1117: Scarring Spell: Metamagic +1 — Emotion or fear spell gives penalties against further such spells: PZO9455: Scouting Summons: Metamagic +2: Spell Focus (conjuration), ability to cast magic jar Benefit: The frost of your cold spell clings to the target, impeding it for a short time. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Heck, I usually find myself. The skeletons are immune to cold damage and thus the entangle effect of rime spell. Here is the feat's description: Persistent Spell (Metamagic) You can modify a spell to become more tenacious when its targets resist its effect. That creature’s saving throw DC to resist the spell is increased by +2. This. A touch spell that deals damage can score a critical hit just as a weapon can. Give it a teleport 1-2 action power and you might have to substitute some spells in for others. 11 11 comments sorted by Best Top New Controversial Q&A Slow-Management-4462 • 2 yr. Casting a spell while on the defensive does not provoke an attack of opportunity. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Well lets try to make Battering Blast a bit more deadly (but a one pony trick): Orc bloodline Sorcerer level 20. This spell cannot make a creature exhausted even if it is already fatigued. In practice probably half of creatures making the save will make it so 4 monsters would burn 4+2+1 actions. I feel like the martial characters get all their fun with their focused feat builds. Those already in the area suffer no additional harm, but other creatures or objects entering the area are subject to its effects. The creature stands or sits quietly, taking no actions other than to pay attention to the fascinating effect, for as long as the effect lasts. m. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Melee Weapon Attack: +7 to hit, reach 5 ft. She has zero 7th level. /level) Area cylinder (20-ft. That's not compatible with Spell Combat at all. Sorcerer has the orc bloodline, dragon bloodline and primordial wildblood that increases spell damage by 1 per dice. As he grows in power, the magus unlocks powerful forms of arcana that allow him to merge his talents further, and at the pinnacle of his art. Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to maintain their balance. It helps to lock down enemies and control the battlefield, but it is best used on ranged AOE spells. Casting Time 1 standard action Components V, S, M/DF (a hair from a dire creature). Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Unless Intensified is added down the line, Magus are in a odd spot. Varisian Tattoo: +1 to Caster level with a specific school (Evo). I actually do like this though, the damage is mediocre but difficult terrain and the potential of prone plus making unattended items harder to pick up all combine for a lot of flavor and utility. Gets you access to frostbite, a bigger threatened area makes AoOs much easier to come by. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Characters without the Critical Mastery feat can only apply the. Creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of acid damage per round spent in contact with the acid. Plus there's Burning Spell, Dazing Spell, Flaring Spell, Sickening Spell, and Thundering Spell. and cast it as a normal fireball (or even as an Acid or Shocking spell, which may be useful against some exotic enemies or in special circumstances). School of Transmutation wizards gain the ability to change an object's material composition. The complexity increases the action required by one step. If you can follow-up with a second spell that burns more actions like rime slick then you can really lock down creatures. Charitable impulse is at least as amusing as unnatural lust. We haven't had a chance to do any shopping or crafting at all yet. The caster has to provide any cost of the spell. It will however not do anything. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. DESCRIPTION. , one target. Effects of Hit Point Damage: Damage doesn't slow you down until your current hit points reach 0 or lower. Take it around level 5-10. Saving Throw none; Spell Resistance no. But how does one determine if a spell can damage objects? Examples. 1 Spellhearts are made from the same basic materials as talismans, though their complex construction—magically iterated around the concept of a single kind of spell—gives them a variety of additional powers and means they persist rather than burning out when used. Level Increase: +1 (an elemental spell uses up a spell slot. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than. The damage that Rime’s binding ice deals is not worth mentioning at this level, but the concentration-free mass-control effect it provides is very powerful, especially as you get more concentration spells. Tumbling + Magic Missile is a second-level spell, and you can't cast it at first level. If you can, pick up Metamagic Master + Magical. Absorb Elements (EEPC / XGtE): A fantastic defensive option at any level, this will save your life when you encounter an unpredictable source of elemental damage like a trap or a spell. 1 Rime Spell: Limited to cold spells, but a really strong debuff. At 20th level, you can use this ability three times per day. Both can be element shifted to cold and give you good aoe effects for rime spell. You also definitely do not want to go Dragon Disciple if spell damage is the priority. Range medium (100 ft. Elemental Focus (cold) to eventually increase the save DC, and Persistent Spell to make them save twice. Spells Source Core Rulebook pg. This aeon stone allows you to cast 2nd-level augury as a divine innate spell once per day. Pathfinder is a tabletop RPG based off of the 3. and cast it as a normal fireball (or even as an Acid or Shocking spell, which may be useful against some exotic enemies or in special circumstances). In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal. This adds a +1 to the DC thanks to ice magic, and at higher levels this has incredible synergy. You can instead get a Rime Metamagic Rod to keep it at 2nd level, or even use a trait. Personally i don’t like save or s#ck spells, because they’re based on enemies’ saves. Casting Time 1 standard action Components V, S, M/DF (ground glass). Casting T ime: 1 action. Blinding spells like glitterdust also work for this. At levels 5+, it rolls its own Magic Weapon spell in on itself, and this spell becomes more interesting, as this is a 10 min/level spell and Magic Weapon is 1 min/level. 449 4. There are two sources in the same section, which you can find HERE. Resonating Fork, Rime Crystal, Sanguine Fang, Saurian Spike, Spiny. This stone grants you a +2 enhancement bonus to Intelligence. It really only shines when you can use the multiple attacks each round. Using it with a Rime Spell rod makes it an almost unparalleled battlefield control option. That creature’s saving throw DC to resist the spell is increased by +2. If you shoot a Merciful Magic Missile does it do nonlethal force damage, or just nonlethal damage. Gnoll Vampire When a gnoll’s ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy. /2 levels) Targets one animal or magical beast Duration 1 minute/level Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless). ). I'm considering building a Hexcrafter Magus for the AP and was wondering how effective the Rime Spell+Magical Lineage+Enforcer combo would be given the environment and the. Saving Throw Will negates (harmless); Spell Resistance yes (harmless) DESCRIPTION. Round 3: Punch enemy in the head three times (Befuddling Strike: Fort save or become Confused). A complete guide to lichdom in 5th edition. DESCRIPTION. 5 options like Lesser Shivering Touch, Ice Darts, Zone of Glacial Cold, Numbing Sphere, Heat Leech, Blood Snow, Shivering Touch, etc. Ice Blast (cold) is a good one, adds entangle, and you can still use traditional Metamagic feats/rods with the spell (Intensify is great). If the spelleater gains an increase to damage reduction from a bloodline, feat, or other ability. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. Benefit: A stilled spell can be cast with no somatic components. Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions. 453 4. Sign In; Cart . If the spell does not allow a save, the target can make. The target must make a Constitution saving throw. Share. Then add in Enforcer to tack shaken on and you can shut down enemies real nice. Spell-like abilities can be dispelled but they cannot. Ooh! Cloud spells! I forgot about those. 0. All Spellstrike does it let you use your sword instead of a touch. Make your full-attack first, use up remaining Frostbite charges, then cast Shocking Grasp for an additional attack with a bunch of bonus damage Forgo the Rime Spell effect. Hence why I picked up Magical Lineage and Wayang Spell Hunter; with these two traits, a dazing fireball is a 4th level spell. In the case given, if you had the Draconic bloodline, and selected the White or. There are ways to reduce the +1 increase. Rimeblade Source Pathfinder #70: The Frozen Stars pg. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. Pacific. When a creature successfully drains you of blood or life force, you become less healthy. According to the description of the spell, you remain in the border ethereal. This icy ground is treated as normal ice, forcing creatures to spend 2 squares of movement. Beginner Box ; Rulebooks . Better yet, as a spell with the [Cold] descriptor its also eligible for the amazing Rime Spell feat, which tacks on Entangle to the Stagger and slight damage. CryptoPathfinder Adventure Path Subscriber . Ice Blast (cold) is a good one, adds entangle, and you can still use traditional Metamagic feats/rods with the spell (Intensify is great). Spell-Like Abilities (Sp) Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Because its rare for a combat to last more than 5 rounds in pathfinder. Specifically just to pick up icy prison as a 5th level spell it combos super hard with a rime winter's grasp. Intensified, Maximized and Empower Spell are probably the most common feats that people will take to qualify for Spell Perfection, although Rime Spell is a popular combo with Enforcer while using the spell Frostbite to apply entangle, shaken. Pack Tactics. The fatigued condition ends when the target recovers from the nonlethal damage. Benefit: A silent spell can be cast with no verbal components. 4. + 5 ft. g. I don’t want to start fudging saves, but being dazed for 5 rounds basically takes the enemy completely out of the fight. Range close (25 ft. Each night, they would hear the cry of the roc as it flew across the sky. m. Spells that require only a free action to cast don’t provoke attacks of opportunity. Name Type Level Publisher Source +1 Armor: Item: 5: Paizo: Pathfinder 2 Core RulebookGo to Pathfinder_RPG r/Pathfinder_RPG • by NoSmell377. human and elf are both good for magus. If. A Marid Sorcerer can cast a Rime Frostball (Fireball changed to cold. For example: If you want to be fire based draconian sorcerer (where spell damage is the higher priority), you need to have a higher CHA priority. Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber. You time the components of your spell with exacting precision, setting up a resonance that duplicates the spell's effects. Fiery Shuriken can now become a [cold] spell, pick up a damage bonus from Draconic, and qualify for Rime Spell metamagic. g. Pages of spell knowledge (the spell lattice is a variation made for arcanists) are wondrous items that just add spells known - though that could be a limitation of the pathfinder system and item categories, but that's what we have for now (excepting houserules of course. high) Duration 1 round/level (D) Saving Throw none; Spell Resistance yes. m. Ranged: Scorching Ray,. Stone Shape PHB: This is one of the must useful spells in the game. Greater rime metamagic rod 24,500 gp. They added saves to many spells that required to-hit rolls. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. This feat only affects spells with the ice descriptor. A flare spell causes a creature that takes fire or electricity damage from the affected spell to become dazzled for a number of rounds equal to the actual level of the spell. + 40 ft. For further hijinks, pick up the the spell Fiery Shuriken as a Magus Spell and use a metamagic trait to add Rime to it without increasing spell level. DESCRIPTION. Cost: +2 spell points. I could also heighten a fireball to 5th level, and then, using Preferred Spell to spontaneously cast fireballs attach Rime Spell to it after changing it to a cold spell via the Evoker ability, and cast it out of a 4th level slot as well. 83K Members. Pacific. drop legendary resistance. + 10 ft. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. Paizo BlogOn top of that, I also need to take usual feats such as Spell Focus: Evocation, Mage's Tattoo: Evocation, Greater Spell Focus: Evocation, and some metamagics, for instance Dazing Spell, Reach Spell or Rime Spell. Spellstrike (Level 2): “Whenever the magus casts a spell with the range of touch, he can deliver the spell through any weapon he is wielding as part of a melee attack. If the spell does not allow a save, the target can make. This movement does not provoke attacks of opportunity. Class Skill: Heal - Not a terribly important or useful skill for an arcane spellcaster, sadly. At 2nd level, while bloodraging a spelleater gains fast healing 1. Snow Shroud is a decent defensive buff, and giving it up for a lousy offensive option hurts. You get a free attack for casting it, and it adds a debuff to boot, more if you combine it with the Rime Spell or Enforcer feats. 5 Ruleset of Dungeons and Dragons. Sure the frostbite will last longer, but one shocking grasp crit and bam. Benefit: When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. Aura moderate transmutation; CL 12th; Slot none; Price: 24,000 gp; Weight — . Benefit: A silent spell can be cast with no verbal components. For example, an empowered burning hands uses a 3rd-level spell slot, counts as a 3rd-level spell for making concentration checks, counts as a 3rd-level spell for a magus's spell recall or a pearl of power. Sound like too much work? Too bad. Price 3 gp. This makes melee touch spells usable for non-aberrant sorcerers and makes mid-range spells into sniper material. Better yet, as a spell with the [Cold] descriptor its also eligible for the amazing Rime Spell feat, which tacks on Entangle to the Stagger and slight damage. g. Blood Money - Not inherently important to being a necromancer, but extremely important if you want to Animate Dead both on the fly and on the cheap. . This feat only affects spells with the cold descriptor. This was true in the 3. Pathfinder Savant gets you, at most, 9 spells from another class at the cost of losing a spellcasting level. Rime Spell* - Adds a decent debuff to frost spells on your list, such as Frostbite and Flurry of Snowballs. Selective Spell: None of your spells are AOEs. This spell opens a portal to an Elemental Plane and summons elementals from it. 2013-09-07, 02:29 PM. Also do not look down on Rime spells. Rime Spell is an excellent feat if you specialize in cold based magic. A Rime Snowball as a counter to an enemy caster is amazing. It's worth noting though that Intensified Shocking Grasp only deals damage, while a Rime Frostbite deals damage and makes the target Fatigued and Entangled (-6 DEX, -2 STR, -2 on attack rolls, move at half speed, can't run, can't charge, casting spells requires a concentration check), so dealing the same damage would actually make. Cornug o n Smash: Same as Enforcer but works when you use power attack rather than dealing non lethal. Swarms especially act like DoT spells. Other concepts can be fun too. Other spells can be dimissed out of combat (e. The only downside is that it deals nonlethal damage, which is a. It will however not do anything. Success The target takes full initial damage but no persistent damage, and the spell ends immediately. In bear form, the werebear makes two claw attacks. Report Save. The primal magic equivalent of spells like Thaumaturgy and Prestidigitation, Druidcraft is a great all-around cantrip. In the instance of Black Tentacles, that spell does not have a saving throw, therefore it is not subject to being Persistent. Frostbite = fatigued. Spells modified by this feat that require melee touch attacks instead require ranged touch attacks. This ability cannot be used if the weapon is. White dragons love vertical heights in their caverns, flying up to the ceiling to latch on like bats or slithering down icy crevasses. At 7th level and every 3 levels thereafter, this increases by 1 (to a maximum of fast healing 6 at 19th level). ago. Or you could just cast fireball. While this creature can deal damage, that damage is not considered part of the spell. Can work for a magus. you've already listed it) Rime spell lets you entangle creatures with your cold spells. An option is to use wizard for utility, and take spells that don't need saving throws (like summon monster), and use sorcerer for blasty spells. By paying a fee and attempting a skill check, and spending a varying amount of down time, prepared spell. He gains the benefit of or uses that hex as if he were a witch of a level equal to his magus level. Yes, there are a few of them. If the spell allows a saving throw, a successful save negates the sickening effect. Continuous damage concentration DC is 10+half damage dealt+spell level. Chill touch does negative energy damage. Any character who spends an hour searching for moose tracks and. Weapons with the nonlethal trait (including fists) do this automatically. This flat piece of hard stone is specially prepared for etching a magical fundamental rune or property rune. Hope that helps. The spells I'm weighing are currently Snowball and Scorching Ray (Cold b/c of Primal bloodline). Minigiant2709 • It is okay to want to play non-core races • 2 yr. No Chill Touch, either, for efficient spell slot use. 7 Druidcraft Is Full Of Flavor. Winter's Grasp: This icy ground is treated as normal ice, forcing creatures to spend 2 squares of movement to enter an icy square and increasing the DC of Acrobatics checks attempted. Or, instead of taking sorcerer, go wizard/psychic. Makes you very versatile. for sorcerer, at 4th level and every 2 levels after that) Optional deity selection at character creation. Quicken spell is great for very late game when casting both something like Haste and a Summon in the same round is something you want to do. Latest Pathfinder 2e! Contact Other Plane - Dead Void II (PF2E) October 31, 2023;A familiar (and share spells) Ability to convert spell to cold damage (elemental metamagic, admixture wizard, or sorcerer bloodline) cold spell debuff effects (Rime spell, sorcerer bloodline, or preferably Freezing Spells Oracle revelation - get it from VMC) That's a lot of prerequisites, though they support other abilities as well though. Some have other features that give them a fearsome aspect. Duration 1 round/level. Respuestas ¿Demasiados anuncios? 2 voto. Because you only changed the energy type, not the descriptor. 5 damage, Magical Lineage: Snowball for applying Intensified or Rime for free, and Spell Perfection: Snowball to apply Empower, Quicken or Maximize for free. Saving Throw Will; Duration 1 minute. ”. Illusory pain wracks the target, dealing 2d4 mental damage and 1d4 persistent mental damage. DESCRIPTION. A spell is a one-time magical effect, but can vary in duration and casting time. Anyone can use a rod. Toppling metamagic + Magic Missle. Open Game Content ( place problems on the discussion. customer. curse of the outcast. Castles, dungeons, caves, mountains, and all manner of other locales include an abundance of stone. This bonus increases to +2 at 5th level, and by an additional 1 every 5 sorcerer levels thereafter. Blazing/Shocking/Voidfrost Robes: +1 CL to fire/electricity. Source Secrets of Magic pg. Prerequisite (s): Ability to cast 1st-level spells, chaotic neutral alignment, worshiper of a deity of trickery, lust, and revenge. Crafting a spellheart requires the spells the spellheart can cast. Rime Summon spell Something i came across in a guide, was applying rime spell to a summon spell, with a creature that deals cold damage. So. For spellcasters, I think it's fun to make specialized spell builds. NOTE: this mod was developed against the 1. [ FAQ] Level Increase: +4 (a quickened spell uses up a spell slot four levels higher than the spell’s actual level. Still, the hexcrafter really sets itself apart because access to witch hexes can allow you to. GOLD Burst of Radiance Decent damage AOE with a debuff, no save on damage, plus it won't. Level Increase: +1 (a stilled spell uses up a spell. Feats: Spell focus evocation (prerequisite) Mage's tattoo (+1 caster level) Spell specialization (+ 2 caster level) Bloodmage initiate (+1 caster level) Empower Spell metamagic. Prehensile hair lets you deliver touch spells at range without fear or AoOs. The resonant power causes the augury spell from the aeon stone to always succeed at the DC 6 flat check to give an answer other than “nothing. Brought to us in the Advanced Player's Guide, this transmutation spell gives you a much bigger bang for your buck. - Intensified Spell - Persistent Spell - Selective Spell - Dazing Spell - Rime Spell - Toppling Spell - Elemental Spell (Fire/Cold/Electricity/Acid) ItemsMy arcanist (occultist) has a focus on illusions instead, specifically the shadow spells. Magical lineage (frost bite) this will give you dex to hit and damage, reach and the ability to debuff enemies with rime frost bite. The psychic is a 9th level Int spontaneous caster. Sí, Hechizo Rime debería funcionar en un hechizo cambiado a daño frío por el linaje elemental función. Toppling Magic Missile has seemed rather popular. A rime spell uses up a spell slot one level higher than the spell's actual level. The GM decides whether this requires the Signature. CryptoSpellstrike [two-actions] You channel a spell into a punch or sword thrust to deliver a combined attack. Also with the deed arcana. The hexcrafter magus picks one hex from the witch’s hex class feature. Evening out more variables such as CL still leaves the average battering blast hitting for 592 damage. Frigid = staggered. I had a pathfinder character I never got to play that was a reach based bloodrager with an aberrant bloodline. + 10 ft. Components V, S, M/DF (dust and water) EFFECT. The spell's effect is to conjure up a creature. If you get a means to see thru fog like fog-cutting lenses then fog between you and the enemy has a similar effect, and the barrow haze spell does this inherently. If you go the Eldritch Archer route, you can pick up once a day for free metamagic from your Magus Arcana to further stack metamagic. 3: whip mastery , wand wielder. Then, take Rime Spell. Crampons (2) 2 gp 1/4 lb. 6 fire seeds, tangling creepers, dragon form (for burrowing and flying) 7 control sand, unfettered pack, volcanic. The Winter Survival Gear table provides costs for cold weather clothing, crampons, and snowshoes, which can be added to the list of things that characters can buy in Ten-Towns. Duration 1 minute/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless) DESCRIPTION. But this causes. Arcana: Familiar (greensting scorpion), Natural Spell Combat, Prehensile Hair hex Gear: Basic with no magic yet. Rules Questions: Search Thread Search this Thread: MrTheThird : Jun 5, 2013, 11:53 am: Does Rime spells entangled effect cause the target to be rooted to the ground? Cheapy : Jun 5, 2013, 12:38 pm. Range close (25 ft. Target creature touched. To add to what is said above, Empower for an additional x1. Domain spells cannot be used to cast spells spontaneously. Hit: 15 (2d10 + 4) piercing damage. Twitter. This type of saving throw works just like any other saving throw—the “basic” part refers to the effects. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. :-) Back in 3. Just as good at fireball if scaled to 4th level. Toppling spell and magic missile combo well for this purpose or otherwise. Oooh, very good if you're a magus who wanted to try specializing in something other than a shocking grasp specialist. Range close (25 ft. Pathfinder 2e Remaster in 7 Minutes or Less. Business, Economics, and Finance. With a Rime metamagicked Frost Fall (your 4th level mystery spell) you can have a stagger, slow, and entangle on a 5-ft aoe. Rime Crystal - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills. " so at level 1 it is 1d4 level 5 2d4 level 10 3d4 etc or you start dealing 1d4 at level 5 and if you take it before it deals 1 base damage + bonus or 0 basse damage + bonus. Drained always includes a value. Source Core Rulebook pg. /2 levels) Effect ray. Many of these tomes contain more than just spells, such as notes on the caster’s other research, personal diaries, naturalist sketches, or even political treatises. Debuff build for campaign. Greather Theurge (Su) Theurge arcanist exploit. It hits +2 a couple levels later than Greater Magic Weapon, but it's still only. Metamagic Rods. Others have answered your question, but let me point you towards Rime Spell metamagic. A creature hit by a tumultuous spell (if the spell requires an attack roll) or that fails its saving throw against a tumultuous spell immediately moves 1d4×5 feet in a random direction. Level Increase: +1 (a flaring spell uses up a spell slot one level higher than the spell. Concoct a potion of transformation that turns the beneficiary into a lich. Need Help? Mon–Fri, 10:00 a. In conclusion, there are a number of ways to deal nonlethal damage in Pathfinder. You must succeed on a ranged touch attack with the ray to deal damage to a target. You now cast/throw cold, entangling. videogame_asset My games. 1 - Rime Spell 3 - Dervish Dance 5 Bonus - Two Weapon Fighting 5 - Extend Spell 7 - Extra Arcane Pool 9 - Improved Two Weapon Fighting.