Stellaris best defense platform. So the only good/cheap/worth it way is basicly an exploit. Stellaris best defense platform

 
 So the only good/cheap/worth it way is basicly an exploitStellaris best defense platform com] and run event eac_aw_dpl_actions

And all/most of the defense platforms get destroyed any time there's a fight, so its a decent amount of alloy and. . 10 rounds of each repeatable will get you 4x the dps output on your strike craft, compared to 2. To answer the title question, if memory serves, it's always a 30 day delay on healing, and then they repair at a rate of like 1-2% hull and armor per day afterwards. For guns you could take the choice of two heavy batteries or four small lasers or some other combination depending if you took a light, med, or heavy platform. Unless you have absurd research, the enemies in the game will rapidly outpace the strength of the defense platforms. Which is unfortunate. Put long range weapons on the defense platforms. The only reason I can get that high is because I can upgrade the defense platforms the 10% dozens of times. The other platform sections just don't get enough weapon slots to be competitive with 1 hangar. Specialist_Growth_49 • 1 yr. Jan 29, 2022. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I find that, in Stellaris, the best defense is a good offense. Yeah way back in ye olden days you could build more than just shitty defense platforms for defense, although they weren't tied to the system's outpost/starbase back then, could be built free floating in the system, but created an exclusion zone. Build a platform 3. Shipyard starbase (usually only need 1). 83 at a cost of about. Usually either the fleet can scrap the entire thing or would die trying. They'll fizzle out from a single impact of a late game purifier energy beam, but that's a high damage shot the starbase did not take. Munqaxus. Considering that vanilla scripts for defense station and defense fortress. The problem becomes even more severe when you consider defense platforms. These are great, and they are a trap. It appears to be active for all basic defense platforms and is shown in the ship designer as well. Democracy is a good unity start if you take beacon of liberty and fulfill goals. Considering that vanilla scripts for defense station and defense fortress. Defense Platforms are cost roughly 1/3 of a corvettes upkeep costs, but have about double the power. What are some good builds (I have max plasma, level 2 autocannons, max lasers, max railguns, swarmer missiles, torpedos {Both Neutron and Regular}, and near max regular missiles. Theutus Dec 9, 2021 @ 10:24am. Stellaris Game Director. This has three effects: (1) it paints Germany as the aggressor and gets Britain to come help like in 1914, (2) it allows the battles to be fought on Belgian soil rather than French soil, especially important because France's factories were still. Pocket Sand - Both point defense/flak battery components. So, this thread gets made once every few months, but I felt like I should bring it up again. This also affects every modded-in "Defensive Platform" like structure, because the build speed modifier for Defense Platforms is based strictly on its ship type classification. The Target Uplink Computer building on starbases that increases the range by 50%, does not work. But who would've known that, I guess. The best defense is a fleet. I tend to build mixed, 1 side with 2 medium guns (Best Laser, Best Kinetic), the other side with the Missile platform (1x best Missile, 1x best torpedo) [deleted] • 5 yr. 1. Apr 4, 2019 703 24. Defense platforms are not ships. Autocannons are also probably one of the best weapons at slaughtering corvettes with their high ROF and tracking. And in that game I didn't have the Unyielding-tradition. I don't think defense platforms will single-handedly repulse an enemy fleet. My reasoning being that you can double down on stronger repeatable techs for strike craft damage/attack speed, and stronger repeatable techs for defense platform damage. 599. Just swap the artillery core for the carrier core and leave everything else the same. This is incorrect, without mods, you have to manually select each station and click upgrade. New loadouts for Bow left side only: 4 M slots, 4 G slots, 2 H slots, or 2 L slots. Say I don't have a fleet stationed at it. Try to avoid defence platforms. Defense platforms do not generate any trade protection outside their own system. 649 Jun 5, 2020; Add bookmark #14. Starbase auras are still great, but defense platforms are a waste of alloys. 6. RELATED: Stellaris: Best Origins It is always worth building 2 to 3 Science Ships to explore and survey nearby star systems to gain information and potential planets to colonize. 0 unless otherwise noted. In any case for a defensive bastion, what you want are as many defense platforms as optimized against your enemy and taking as much advantage of the system effects as you have time/energy/resources to design and build. Defense Platforms are seriously overpriced for their combat performance, and you are always better off with spending Alloys on fleet. Unfortunately I already blew up the galaxy and turns out that wipes your defense platforms blueprints as well :( They were autogenerated though. I am h. p: Defense platform designs are just another ship designs. It was a long-awaited change since the meta seemed to be amassing Battleships with Neutron. Defense platforms are smaller military stations that are deployed around the starbase and act as weapons platforms. Upload. This page was last edited on 28 February 2018, at 06:00. Intel. Oligarchy is something all democracies should switch to. The best Defense Platform is the one you never build. Option should say move here or build defense platform. If done by different players, whoever destroys the starbase will gain the system. 6. This carries over to defense platforms, giving them insane armour. Second priorities are anchorages and trading bases. I have internal trade security SBs with no defense platforms, and their trade protection value is higher because they have 6 hangars, whereas my chokepoint SBs have missiles and guns instead, even though they have 23 points of platform including ion. Each can be damaged or destroyed. . When it comes to actual fight, the only thing good about ion cannons is range: they have somewhat less HP and about 1/3 damage of 8 defense platforms. Charybde. Jump to latest Follow Reply. 8 (3. Instead of a bunch of ion cannons and defense platforms, you could just have a "home defense fleet" that will do about 400,000 times better If you're that intent on building defense platforms, it's best to ignore ion cannons in favor of L slot platforms with nothing but neutron launchers. sumelar. #2. If you're up against a Battleship fleet and aren't worried about enemies getting too close, Kinetic Artillery + Neutron Launcher is an interesting possibility. In the meantime I found a bug. Reintroduces the medium and large military stations which can be build at starbases just like defense platforms. In an ideal world, it should matter what the platforms are. In mid game when I have unlocked all 6 slots I set up my base with 4 gun battery and 2 missile, meanwhile defensive platform filled. 560. And before anyone says: "That would make attacking hard!" That's literally the point. 4. 7K 220K views 1 year ago Stellaris Defence Platform designs will be analysed to find out how well they perform. It was stated by the devs that customization of the station loadout (station designer) is. Democracy is a good unity start if you take beacon of liberty and fulfill goals. 2. Early game, I just mix kinetic+energy in even proportions with a lot of medium platforms and a few light platforms to handle corvette swarms. They. . Yes a 25x crisis can still get past them, but I've had systems where I've easily got 350-500K+ worth of defense just from a Starbase and Orbital Ring or two alone. It's wormhole stations that need to be built outside of gravity wells. ago 1 light platform section (all slots filled with missiles), 1 hangar section. This means that if you have too many Hanger slots on a BB or Juggernaut, then the fighters will never be able to deploy in time before the battle is over. If you have 5-6 fleets of those battleships and titans you can kill an unbidden fleet and the anchor with no losses. You can use your starbases early game by having at least some token fleet on it. System: Max systems, line computer, afterburners, and auxiliary fire control. Every weapon and armor type in Stellaris has a direct hard counter. Defense Platforms use special rules and will most commonly use M slots to avoid range issues. Steps to reproduce the issue. Additional modifiers which affect various defense platform parameters are summarized below. Starbase auras are still great, but defense platforms are a waste of alloys. It can be great choke point and fleet breaker. Hanger Platforms only have 2 fighter slots each, so they deploy very fast. Missiles have better tracking, giving them an edge against high-evasion targets (corvettes). If you have enough fleet power to be. Probably ~ the same usefulness as Tachyon Beams. They could even make their own defense section in the ship design. One corvette sitting on the bypass node will engage combat including your starbase. Lategame if you build the strategic coordination center and take the +defense platform perk and use a Defense Grid Supercomputer you can get something like 50 defense platforms per starbase. Games. Mechanics [edit source]. Showing 1 - 8 of 8 comments. These guys convert 1 or 2 alloy into +1 platform cap (global), some Naval Cap, defense army damage and spawn some defense armies themselves. NixBoxDone Sep 28, 2021 @ 5:56am. Ion Cannons are mediocre in comparison to L-Slot Defense Platforms because they cost roughly 20x as much to build and take up 8 defense platform slots. Current cap on defense platforms/weapons is pretty high. Not the best idea, even though it sounds really good. The technologies required to unlock them are back. The best way to use them is to combine them with a fleet in the system. #3. Laser weapons are the other way around. Then you can dump however many millions of fleet power you have directly into whatever system the AI targets. No, you should be able to build military stations almost anywhere. >Target Uplink Computer Maybe gives one or two hits. 76 small weapon equivalents for a relative power of 7. Anchorages, like most things in stellaris works best when you specialise around one objective per starbase or planet. The other DP is large weapons, the longest range possible (no missiles). Generally, if you have venerable, or enduring and. Scirocco16V. For existing games, you can open the game console[stellaris. 2. They have their own shield - which is also weak 3. Stellaris Ship Design Guide 2023 [3. This mod adds three tiers of builds which unlock the "Create Orbital Defense Platforms" decision, with the final tier unlocking the "Create Orbital Ion Cannons" decision. If 3/4 of them are shield heavy, go anti shield. A starbase / orbital ring with all hangar bays and like 70 defense platforms and a handful of Ion Canons per starbase / orbital ring can actually make a system VERY hard for AI to take. 1000 and that should enable the functionality on all existing military stations. 1. It’s all about research and exploration, having a boost to science in the early game can. Fleet power is the way to go, don't put your defensive installations on the borders. Ragdoll Apr 28, 2017 @ 9:49am. I have internal trade security SBs with no defense platforms, and their trade protection value is higher because they have 6 hangars, whereas my chokepoint SBs have missiles and guns instead, even though they have 23 points of platform including ion cannon. Currently, stations placed at pulsar systems are underperforming using default station template with pointless shields and stock weapon choices completely missing on the advantage that pulsar system can give. You could create a long range gun base or a citadel littered with small weapons with defense platforms as your heavies. Reintroduces the medium and large military stations which can be build at starbases just like defense platforms. There is a Defense Platform damage repeatable, and it's great, at 10% per level. the later the game goes the less of an impact defensive starbases have. Content is available under Attribution-ShareAlike 3. The other platform sections just don't get enough weapon slots to be competitive with 1 hangar. also remember lanchester's laws. After a few days you get pop-up then a decsion to rebuild appears on the world. If you're that intent on building defense platforms, it's best to ignore ion cannons in favor of L slot platforms with nothing but neutron launchers. #1 Ragnarok Sep 9, 2019 @ 7:10am Originally posted by Nightmyre: To be totally honest - your best mix is to spend the alloys on fleets instead. Also helps immensely if you are defending a pulsar. Un-upgraded starbases can build three defense platforms. If you are going to spend Alloys on Defense Platforms, the Hangar is by far the best selection and completely outclasses every other weapon you can outfit. A starbase's self-defense capabilities can be reinforced with the construction of defense platforms. I clicked on it to discover that I could upgrade to something like a better defense platform, or something. Starbases and Defense platforms can be brutal if, and only if, you have a fleet in the system that they can support. i'm not sure they will have the best DPS , cruiser will probably not have the advantage, as they will have 3 G slots as main form of dmg , frigate will probably have better DPS with a spam of torpedo . Command center, disruption field, comms jammer and crew quarters if you park your fleet there. However, AI that prefers explosive weapons will use S slots on defense platforms if its regular missiles are more. While defense platforms don't cost any naval capacity, they are exceedingly weak for their alloy cost. 1 day ago · Guarded by multiple powerful defense platforms. Now that said, I do agree that defense platforms need a lot more love. They are accessible early on in the game and will also increase the amount of defense platforms that starbases can support slightly; enough to build one. com] and run event eac_aw_dpl_actions. If you take control of the L cluster, then ion cannons are absolutely crucial for preventing empires you're at war with from just leap-frogging through Terminal Egress to any other L-Gate willy-nilly. Gonna Sting - Med weapons component loaded with swarmer missiles, comboed with a torp component. This includes defense platform, ion cannons, and should work with any modded item that is built in the same way. Oligarchy start is real good due to agendas, and because it has meritocracy, a great finisher. 4 there was no extension to the range of weapons on defense platforms, This mod added that. Apparently my murderous killbots failed basic math. ago. This platforms are pure amoeba flagella in this case. throwayohay • 5. Use the torpedo computer, and fill up free slots with missiles. Incorrect defense platform caps post update. Defense platforms are not ships. Used on battleships, titans, and defence stations. I had always just assumed you needed to upgrade the starbase before you could build platforms, but even level 0 starbases can have some platforms. It's nuts. Some intelligence on systems, including fleets and colonies, can also be gained via sensors (fleets, starbases, or colonies). The AI vastly overestimates bastions and seems to respect that you have them. Regeneration is useless since the starbase already provides repair services to the defense platforms out of combat and the in-combat healing rate is very. 188. ago. Unfortunately, the original authors have not updated it for a long time. 1 day ago · Guarded by multiple powerful defense platforms. However, AI that prefers explosive weapons will use S slots on defense platforms if its regular missiles are more. I usually end up with 2-3 ions with split shield/armor and the rest with cloud lightning. This could be especially true in a starbase system fight where a starbase with the targetting computer and missile defense platforms are supporting a gunline defense fleet. Starting with. Mid game. • 5 yr. If FE decides to bang you, your platforms will cook and dissappear faster than you can pause the game. Defense Platforms are cost roughly 1/3 of a corvettes upkeep costs, but have about double the power. All it should be doing is buying you time. 3 starbase + full defense platforms specced for shields + anti-armor), but that. Give the starbase the + 50 % range module, make sure there's at least one hangar module on there if you have it, park your fleet about halfway between the system edge and the base from where the enemy will pass. 1000 and that should enable the functionality on all existing military stations. 6. You should have a list of possible platform designs on the right-most screen of the defense tab. CryptoPatrolling a few corvettes along your trade routes will eliminate the piracy, and is a decent way to level up admirals when you’re not doing much real warfare. ago. The resulting grab will take them over a month to get out of the system and jump. * Defense platforms not have Large utility slots instead of medium ones. By the time they reach enemy ships, most of combat is already over. Projectile Weapons cause additional damage vs shields but deal less damage vs armor. That's the best way to use defense platforms. Starbases are definitely not useless, but not overpowered either. HerewardTheWayk • 1 hr. Level 5 components grant 870 points to their defense type, so all together about 122k points of hull+armor+shields. Paradox Staff. Ygolnac Dec 27, 2017 @ 6:55am. So I always build a couple Ion-canons and put like for every canon 2-3 defense platforms in with either artillery, Torpedos, hangars and at least 1 picket platform against missiles and carriers. 25x for an equivalent amount of other repeatables on another weapons platform. The damage is crazy compared to the other defense platform designs I've tinkered with. Late game the longest range weapons you have, but they'll still die pretty easily. Also helps immensely if you are defending a pulsar. ago. Hold up, the ai ABSOLUTELY takes into account Starbase power, not just relative fleet power. Energy weapons can be divided into 4 categories: Anti-Armor, Anti-Hull, Anti-Shield and Penetrating. The enemy will usually USUALLY target platforms first meaning the star base stays alive longer to either fight off thebfleet or buy time for reinforcments to fight them off. You can have 60 defense platforms, but good luck actually building 60 defense platforms in a reasonable timeframe - and then you lose them when it gets into a fight and now you need to rebuild them for the next ten years. Note: Your empire has a Star Base capacity. Stellaris Game Director. The technologies required to unlock them are back. It’s all about research and exploration, having a boost to science in the early game can. Defense Platforms are a waste of Alloys and Energy and need their cost reduced or their stats buffed to better reflect their actual effectiveness/cost. As such, the #1 strategy is to spy on enemies until you can see their fleet designs, and then build (and/or upgrade your ships) into an effective counter. 5. early to mid game just stack as much hangars as you can. Stellaris Better Combat keeps the flavor of regular Stellaris but makes combat more interesting based on classic RTS elements. Early game hangars. 25. Defense platforms do not generate any trade protection outside their own system. A defense platform has about 1. Problem with both the ion cannon and defense platforms is that they are immobile, never retreat, and are effectively a one time use thing. So moving to the actual post. Optimally, I'll use 2 large, one using Torpedos and the other Kinetic, max range is the aim of the game. 1800 minerals. Kinetic artillery and neutron launchers is a good mix. The first DP is half PD (of both types), and small arms for close in fights (also mixed between energy and ballistic) to give a full range of options. Let say the scourge appeared on one side of the galaxy. The resulting grab will take them over a month to get out of the system and jump. This page was last edited on 8 December 2022, at 22:04. Head canon is the station was so badly out of date that there was no choice but to rip it. Cellar_Cat Apr 27, 2017 @ 10:58pm. If you roughly consider 1T=2X=4L, then you're throwing away 16L for 1T, which is a massive waste of potential damage. Defense platforms: Left side is now the Bow (front) and right side stern (back). paradoxwikis. Upgrade for 4 platforms. Defense platforms have some pretty big issues, including that you can only build one at a time per station. Starbases and defense platforms are a great support in fleet engagements and hangars will negate any weapon range issues and will act as point defense for any missles. Small Disruptor (The most. 0 unless otherwise noted. Second best is hangars. With the ship selected, zoom in to the system slightly and press A (If you don't zoom it seems to try and lock onto the closest planet and the option won't show). I will say the same thing many others will say, dont build platforms. Defense platforms have no base upkeep, you only pay the upkeep for the weapons and components on them. Dragonslayer. When the starbase is lost, all defense platforms are lost as well, you will have to rebuild all of them. 4 "Gemini"! Please see the patch notes for more details. Authority has minimal ability to be best. The whole defense platform cap system is currently broken on several levels with the game completely disregarding ALL bonuses given to the cap outside of starbase buildings themselves - and even then, at least one starbase building (Ancient Rampart) is broken. Because for all intensive purposes a starbase has that fleet power however since a starbase is a single thing weapons that deal a high damage are extra effective and don’t suffer from nuking something. In this video we will look at a variety of defence platform builds to. Demonic-Toothbrush • Life-Seeded • 6 mo. Defense platforms and starbases are very strong in the early game, if used well. The other platforms mostly depends on. Nice one to hold enemies, prob best one. Thought I was safe behind the top of the line base and defense platforms. Shield nullification let's you go full anti-armor. . If I set the crisis time period earlier, they. Personally, in early game I prefer to build my starbases with the following setup: gun battery, DP hangars and some Point Defense station. Fleets have drastic upkeep to just sit there, and Defense Platforms are better at actual defending, as shown in Montu's video. Wooden-Many-8509 • 1 min. Specialist_Growth_49 • 1 yr. Equal cost spent on Defense Platforms vs Fleets, has the platforms absolutely trash a fleet with barely any losses on the platforms. 0 unless otherwise noted. If you want to design specific type you have to turn off auto designer and customize them like you would your corvettes or destroyers. 1. Oligarchy is something all democracies should switch to. 0. Come join me live at 8PM ESTThis Stellaris video is a challenge to all the experts out there regarding defense platforms. A Starhold with some hangar bay modules and the maximum amount of defense platforms with hangar bays can reach fleet power values that will cause the AI to not even send fleets into its system. r/Stellaris. Yes a 25x crisis can still get past them, but I've had systems where I've easily got 350-500K+ worth of defense just from a Starbase and Orbital Ring or two alone. Apr 4, 2019 703 24. Obsolescence of defense platform. Nah, you don't get to increase that in vanilla. And unlike T slots, which are spinal and therefore require the ship to be facing in the right direction, strike craft can attack from any direction. However. I had an admiral that. 5/10 (seriously, PD platforms are a joke and a newbie trap). It's the weapon size above L. How to build defense platform ? Ok so I figure out that you can't build a defense platform by just right clicking with a construction ship anymore. This can be used on planets and habitats. Nice one to hold enemies, prob best one. Authority has minimal ability to be best. Something you might not know about defense platforms. Per page: 15 30 50. I personally like strike craft as a concept so I fill my starbase with hangars and have a mix of small/pd platforms and some medium platforms, plus ion cannons. ago. Jul 7, 2021. I usually pair mine (lately I only build two in a system) with defense platforms designed to hold hangars or a hangar plus artillery (it'd be SO. I get why Paradox doesn't want to buff them, since the lower difficulties can get a bit balkanized due to fleets being small but starbases being heavily-developed, but for higher difficulties they are totally useless. Besides defense stations are bad designed. Best defensive citadel has a crew quarters and a fleet parked. Point-defense platforms are effective against hulls and shields, but they also have a limited range. The remainder is split on a roughly 1:1:1 ratio between PD/missile, hangars, and a 1 KA and 1 NL station type. Available to: Corvettes, Destroyers, Cruisers, Battleships, Titans and Defense Platforms; Artillery - Prefers large, long-ranged weapons and missiles in smaller slots. Discovery. Adjust the templates according to your needs in the ship manager. 67. Noticing that Hangar Bay is supposed to provide +1 to the defense platform cap, while Ancient Rampart is supposed to provide +2 - the actual cap provided is however bugged, with Ancient Rampart providing 1 less cap than the Hangar Bay. com] and run event eac_aw_dpl_actions. Then ideally you want any enemy fleets to be under fire from both the defense platform as well as your base from as far away as possible for as long as possible. Miniaturized Defense Platform Components - a technology to unlock Heavy Defense Platforms which have twice the hull points and twice the weapon mounts of standard Defense Platforms. For example, a basic outpost has the defense power of perhaps ten corvettes, but the offensive power of ~0. Nov 16, 2023Pocket Sand - Both point defense/flak battery components. ChildishJack • 2 yr. In any case for a defensive bastion, what you want are as many defense platforms as optimized against your enemy and taking as much advantage of the. The purpose of the Maginot line is to defend France by forcing Germany to attack through Belgium. ; About Stellaris Wiki; Mobile view 123K views 1 year ago. Reintroduces the medium and large military stations which can be build at starbases just like defense platforms. Add bookmark. For guns you could take the choice of two heavy batteries or four small lasers or some other combination depending if you took a light, med, or heavy platform. uncap defense platforms on citadels, and force targeting platforms first. The best way to use defense platforms is to install mods that actually make them worth a damn. Thank you very much, I. The general rule of thumb for Leviathans like Shard is about 30k fleet power. They launch them continously, and the craft won't despawn for the duration of the battle, even when the platform gets destroyed. Warning: ALL Defense Platform Cap bonuses are COMPLETELY broken post update! Bug. You can just build a ship instead with those alloys and get the same thing, but better in basically every way. Defensive Platforms with hangers and crystal plating (cheap). There are only so many entrances to a system which are all known to the defending station and the exact location and time of the arrival is known due to the blue effect at the exit points, someone who is building a defense station would target these. 0 unless otherwise noted. Gonna Sting - Med weapons component loaded with swarmer. I believe OP doesn't have either NLs nor Ion Cannons unlocked though. Defense platforms. Discovery. I find a happy medium is for two of these to be Ion Cannons (which essentially fire a titan laser that will oneshot anything smaller than a Titan that it. Shipyard starbase (usually only need 1). Hangars are the only way to go on defense platforms, and a mere 10% extra range and tracking isn't going to change that. May 14, 2014 179 443. The technologies required to unlock them are back. Oligarchy start is real good due to agendas, and because it has meritocracy, a great finisher. Content is available under Attribution-ShareAlike 3.