Sto exotic particle amplifier. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. Sto exotic particle amplifier

 
 Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space TraitSto exotic particle amplifier  Drop Particle Generator Amplifier (to skip the 5th reputation space trait slot)

Devices | Energy Amplifiers | 20% Cat 2 damage boost, as I recall. Basic information. SIA isn't buffed by +exotic damage, but it IS buffed by EPG mostly but its also buffed by the 2nd effect of those new adv. Particle Generators can be obtained from item containers at Common, Uncommon, Rare, and Very Rare qualities. This damage increase stacks up to three times. More Fandoms. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Release date: August 4, 2020The Risian Weather Control Vessel is a Tier 6 Science Vessel which may be flown by characters of any faction. Running the new Adv Science Particle Amp [EPG] consoles, as many as this ships limited science consoles can reasonably hold. OR by buying the console directly from the Exchange (currently between 5 and 48 million, depending on which one). The primary offensive statistics for this ship are the Exotic Particle Generators skill (EPG), Critical Chance (CrtH), Critical Severity (CrtD), Auxiliary power (Aux), +Exotic, Damage Resistance Reduction (DRR), and +Bonus Exotic Damage. While it doesn't Aux-scale, it does scale off of +Exotic/+Bonus Exotic so boosts like Particle Generator Amplifiers, Particle Focusers and Improved Photonic Officer affect it. If it does have a mass, it’s got to be less than 1. This is my first ever STObuilds post. Special: +10 TAC per EngShip . Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical. 6. Part of Stamets-Tilly Field Modifications Set. While this trait is slotted, activating Engineering Team, Science Team or Tactical team will provide a buff to All Damage Resistance Rating. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF. The Voth Cloak Technologies Space Set consists of three consoles: [Console - Universal - Enhanced Reflective Shield Amplifier] [Console - Universal - Enhanced Aceton Field Generator] [Console - Universal - Ward Repair Ship] These consoles are only equippable on the following vessels: Voth Bastion Flight Deck Carrier, Voth Rampart Command Flight. Battery - Kinetic Amplifier can be crafted once a character has reached level 10 in the Projectiles School. This is separate from how damage categories stack, and makes AMP stronger than it would at first appear, as the actual amount can reach upwards of 8% per subsystem, rivaling a full tactical console or more. Stacks up to 3 times. Traits. Improved Photonic Officer. This set is obtained from the Discovery Legends branch of the Reputation System. Attach a colony of Parasitic Ice to Foe for 20 sec. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical. The Exotic Particle Field Exciter is a Ship Science console that increases player's Starship Exotic Particle Generator skill. S. The Starfleet Elite Force space set is a three-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, and Shield Array, released with Season Five: Call to Arms. Attilio STO Academy Fleet Admiral & Site Admin. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Starship Particle Generators]] skill. 1. Overview. My Energy Amplifier cooldown is STILL 1. Exotic Particle Amplifier. Players can obtain this starship by claiming it from. Battery - Kinetic Amplifiers are single-use devices that provide a short duration increase to all of your weapons' outgoing Kinetic Damage. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Starting in the next Infinity Promotion, we’re adding some new high-end recipes to the game. With any two consoles equipped, your ship has increased engine power, Starship Exotic Particle Generators, and Starship Control Expertise. Gain 10% bonus damage on Exotic damage powers when struck by Energy damage. It comes from the episode “A Step Between Stars,” and at Ultra-Rare Mk. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. Base damage: 1060 (impact) / 292 (plasma fire) Reload time: 8 seconds Secondary effects: Plasma damage over 10 seconds. Also, it acts as a Hazard, which means it's boosted by things like the Temporal Operative specialization and Temporal Defense 2-piece. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. While it lacks seating or consoles that would make it competitive with a tactical and weapons-based build, it makes up for that with excellent support for. consoles, the +12. The Temporally Shielded Datacore is a Ship Science Console that improves resistance against Kinetic and Physical Damage. [AMP] [SST] Epic Shield Array. The. To see the cookies that are added, please view our Cookie Policy. Ready your T6 or C-Store T5 Odyssey Star Cruiser, then visit the ship customization. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and. Would be great, if you fix it . TRINITY 1. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare. Those Ship Traits on the Tal'Shiar ships seem tasty for Exotic builds: Starship Trait: Assimilated Power Conduits. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. Recommended Skill: 50 R&D:. 20. Star Trek Online. The Very Rare version of this console only features a Particle Generator skill boost; upon reaching Ultra Rare quality, it gains a modifier (listed in the sections below) that increases a skill or other statistic as well. Best science ship in STO is the Wells or Annorax. Exotic Particle Shielding (Starship Trait) After achieving level 5 in your Engineering variant Multi-Mission Explorer, you will unlock the Exotic Particle Shielding Starship Trait. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Astrophysicist Space Trait. Was at 344K ISA / 1080K ISE / 951K HSE. Critical hit and Critical Severity for exotic attacks. 3 Exotic Particle Generator, -66. Particle Emission Plasma Torpedo. Console - Science - Exotic Particle Field Exciter Mk XV [ShReg] Console - Engineering - Conductive RCS Accelerator Mk XV [ShReg]. Rank I. While this trait is slotted your Aceton Beam and Overwhelm Emitters abilities cause radiation damage over time to enemies within 3km of the target. The question is more a case of will healing abilities tick off faster than damage abilities, in which case, if using healing abilities in the build, restorative would be better, or are exotics preferable. TRINITY 1. Trained by: Bridge Officer Trainer (Rank I, Rank II)Here we report the search for axion-like particles with a quantum sensor in the mass range of 8. Chronometric capacitor - +7. The recommendation from the link I posted is to use two Restorative Focusers if you have two quick cooldown heals to trigger them (Causal Reversion also triggers Exotic Modulation, so that's a good one to have for many reasons, and A2S is powerful with a very short cooldown), and then fill the rest of the slots with the Exotic Particle Amplifiers. Just about all other variants, even when ultra-rare, are worthless. I read the arcticles about EPG and they use the…Remember Me? Forgotten Password? Cookies will be added when logging in with "Remember Me". A warp core is the power generator for starships. i use the track pads as mouse and left for left click and right for right click. Drop Particle Generator Amplifier (to skip the 5th reputation space trait slot). 5 seconds Range: 5 km. It manages to sparkle down a Tethys Dreadnought from 100% hull/shield strength to dead in less. Special: +10 TAC per EngShip . EPG: 0 Cat1: 0 Cat2: 0. The same one I use. Of course that's all stacking additively with something, so exact percentages are build dependent. 25% chance: +6% Exotic Damage Bonus for 30 sec (Stacks up to 5 times) when using any Exotic Damage ability (activates on final tick) Item scales and has modifiers; see the Particle Focuser Science Consoles page for details. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). New Tac-in-Sci-Ship Exotic build seeking input. 4 . Fantasy. This bonus stacks up to 3 times. Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull Patch Science Consoles increase the stats of your ship, usually Science or Shield-related, which will increase certain effects of your Bridge Officer abilities or durability. The Particle Generator is a Ship Science Console that adds to a player's Exotic Particle Generator skill, improving attacks that cause exotic damage, such as Gravity Well and. With a purple quartermaster doff, I can activate my Exotic Particle Flood 15 seconds after I pop the Energy Amplifier instead of 30 seconds. Profession: Science Locale: Space Game Description: Tractor Beam slows the target ship, thereby making it an easier target for weapons. Star Trek Online’s 13 th Anniversary celebration will soon be upon us! This year’s Grand Prize for participating in the Event will be a truly alien starship – the Compiler Science Dreadnought [T6]!. Active Power - Particle Conversion Matrix +0. How do you get these R&D: Science and R&D: Beam Weapons doffs?Consumable Devices which provide a large boost to Exotic Damage output for several seconds; Space Trait: “Particle Manipulator” – Improve the Critical Hits of your Exotic Damage abilities, based on your current Exotic Particle Generators skill. Dodge 20% of incoming damage for 3 seconds. A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek Online. g. Slap one Exotic particle exciter and 2 Exotic particle generators in Sci console. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Best C-store ship is the Eternal (as of this writing). AMP is now a plain 3. After that, it varies: Temporal Negotiator is usually helpful on fresh toons that don't have a lot of CDR management. Targets held in a Tractor Beam cannot cloak. 2. Personal Energy Amplifier (Passive) +Bonus damage to kit skills ;. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. Jeremy “BorticusCryptic” Randall Senior Systems Designer Star Trek Online. Increased Exotic Particle Generators Skill granted by Weaponized Exotic Particles (Starship Trait) from +50 to +75. Starting in the next Infinity Promotion, we’re adding some new high-end recipes to the game. Included is a guide for what items/skills/etc. Auxiliary power: Increases exotic damage, heal and resistances of healing abilities and extends the duration of some abilities. Exocomp's effects in the battery tooltip. Game description: Bonus Exotic. Battery - Kinetic Amplifier can be crafted once a character has reached level 10 in the Projectiles School. But is the damage from the Exotic Particle Focuser, exotic damage or just weapon damage. Searching for “engineering consoles sto” is how I found this one. Advanced Targetting. This trait gives bonuses in Space if slotted into an Active Starship Trait slot. Parasitic Ice Cluster Munition. Grey-Buddhist • 2 yr. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. This is the damage applied with no other modifiers. Shields for your Starships; Personal Shield Generators for you and your Away TeamThe former requires heavy investment in Exotic Particle Generators (EPG) and ship traits like Spore-Infused Anomalies, along with high Control Expertise to pull in enemies (caps at 400 CtrlX). Are there any other science/universal/set consoles that boost Starship Control Expertise ( at around +20-30) to a decent amount as well as provide other stat buffs such as my above mentioned 3 consoles so i can replace. It can be crafted using 5x [Component - Advanced Science Fragment - Exotic Particle-Wave Piece] via the R&D Special Projects School, obtained as a random drop from a [Infinity Promotion! Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Get at least one Particle Emission Plasma torpedo. Available from Tier VI with Iconian Resistance. Follow @PerfectWorld YouTube. Upgraded batteries to Advanced. [Bajor Defense Covariant Shield Array Mk XII] [Bajor Defense Deflector Array Mk XII] [Bajor Defense Hyper-Impulse Engines Mk XII]. Particle Feedback Loop - Activation of exotic damage abilities provide bonus to the Skill: Hull Penetration. On activation: Sets Shields to Zero, then +25 to +100 Starship Exotic Particle Generator for 15 sec (scales with % of Shield Capacity sacrificed) Console - Universal - Ionic Deflector Inversion is obtained by the players of all factions from the Terran Somerville Scout Ship. Get "Electrified Anomaly" and "Nano Infestation" trait. Buy Now $50. Parses around 16-20k in a PUG environment. Exotic Particle Flood Subspace Field Modulator Deuterium Surplus. However, I feel the Bajor Defense Deflector Array from the episode “Scylla and Charybdis” is superior, albeit more. Maxed out HWR is 4. Buy Now $10. As long as you have the Temporal Operative Specialization active, you will gain: +5-50 Exotic Particle Generator Skill and Kit Performance Skill. By comparison, the particle focuser gives a +78 bonus to Exotic Particle Generator skill and a +140 bonus to control expertise. ago. 25% Bonus Exotic Damage Console - Advanced Science - Exotic Particle Amplifier These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO Combine five fragments to make 1 component The specific type of console fragment depends upon which TFO, based on what kinds of R&D materials it normally rewards. 33%. Find. Ultra Rare Ship Science Console. The R&D system unlocks for all players once they reach level 15 with an. If you are planning to be one of them, you should start preparing now. 5% bonus to ALL exotic damage AND a +70% effectiveness on the control of my gravity wells, increasing both the strength of their pull and the range at which they pull. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask. As you level up, this ship gains additional hull, weapon slots, and console slots. These sayings act as informal canaries in the timeline, alerting keen-witted agents to the presence of anomalies when something changes. The Very Rare version of this console only features a. After reaching level 5 in your Temporal Multi-Mission Science Vessel T6's Starship Mastery, you will unlock the Particle Feedback Loop Starship Trait. 3 Exotic Particle Generator, -66. Build Breakdown. Especially when unleashed upon heavily controlled, concentrated, debuffed targets. It did enough across multiple profession types that I'm happy reserving it for a sci slot even on the least sci ready ships out there. The temporal shield regen increases as shields get depleted up to double its base regen. Exotic damage-based abilities deal extra damage. Let's go back to my scenario with Energy Amplifiers. r4/l4 zoom. Deflector Dishes may have additional modifiers that boost various skills. This damage increase stacks up to three times. Nobody wants a [PolAp] field exciter. Star Trek Online. 5x fragments are used to create a [Component - Advanced Science Console Core - Exotic Particle-Wave Hyperspinner], craftable via the R&D Special Projects School. 07-23-2016, 09:46 PM . If, on the other hand, that one Exciter, brought all the way to Epic, means that your build would never need a single Focuser and you've. Particle Manipulator. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. There are a few exceptions, such as Gravimetric and Exotic Particle Plasma torpedoes' hazards, but nothing to applies to all weapons. Change your Hull Reinforcement for Particle generator amplifier. I´m trying to tune my Ship a little bit. They can't get the science modifiers currently, I believe they are aware of the issue and it'll be fixed in an upcoming patch. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. Commander Science skill that is available to all players once at least 5 skill points have been spent. Shielding data in this method ensures. It scales up by +1. There are 3 types of classes in Star Trek Online (STO). Battery - Kinetic Amplifier. Long Range Targeting Sensors is always maxed out on energy builds for me because it is the only source that reduces damage falloff with distance. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. Star Trek Online. This trait is only available for player characters. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. The Soliton Wave Generator releases a Soliton Wave which repels enemy ships and deals radiation damage. XIV it offers +50 to the Exotic Particle Generators skill. If Foe is destroyed during Duration, spreads to up to 3 nearby Foes (max 40. Platform selection. The [CrtlX] mod improves your control expertise. ago. I use an Energy Amplifier and get 20 seconds of beam candy. You might be inclined to brute-force your way into detecting a graviton: by. +50 Exotic Particle Generators while in Standard Weapon Firing Modes . Hangar (adv eng): 5 TFOs. Profession: Science Locale: Space Game Description: Gravity Well creates a spatial anomaly at the target's location that draws enemies to its center and gradually crushes their ships, inflicting kinetic damage. sto. I use an Energy Amplifier and get 20 seconds of beam candy. I go some problems about the use of the secondary deflector. Trait: Shields - Activating a Shield Heal gives the target 99% Shield DR for 1 second. Standard Radiation has like 2 specific boosts for it in game. Was at 344K ISA / 1080K ISE / 951K HSE. Effects. Charged Particle Burst would be another option, albeit one that requires you to get close to your targets and scales off of Drain Expertise, not Exotic Particle Generators. love the steam deck! I agree with Captain Shon 100%. TRINITY 1. 5000 ZEN + 300 Bonus. This damage increase stacks up to three times. As well, anything that buffs All damage that is considered a Category 1 are also in this list. You want EPG to be at least high enough so that Particle Manipulator gives your science skills a 50 % chance to crit. 9 Starship Particle Generator +21. For Damage types and associated mechanics: Damage type (ground) Damage type (space)The Science School is one of the seven schools of Research and Development introduced in Season 9. Trained by: Holiday Item VendorReplace Auxiliary Batteries with crafted Battery - Exotic Particle Flood from the Science R&D school level 10. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic. If you run bridge officer powers that deal exotic damage (i. Created Jan 10, 2010. Space Trait. The Particle Generator is a Ship Science Console that adds to a player's Exotic Particle Generator skill, improving attacks that cause exotic damage, such as Gravity Well and Tyken's Rift. Shielding data in this method ensures. It was previously known as the. Advanced Batteries Six new crafted batteries are part of this update. 3: Re-categorized and sub-divided Event/Mudd's consoles. Haven't missed it at all on my Tetryon DBB. The latter just needs a decent amount of CtrlX (say at least 200) and only Grav Well 1, just enough to pull in foes. 5x [Component - Advanced Science Fragment - Exotic Particle-Wave Piece] [Component - Advanced Science Console Core - Exotic Particle-Wave Hyperspinner]. Starship Trait. This is not "We're trying to keep players in game longer", this is "We stopped paying attention to which TFOs rewarded which elite R&D mats years ago because elite R&D mats are so common no one cares about. Get your science R&D to level 15 for the Particle Manipulator trait, it gives you up to +50% CrtH and CrtD toe exotic damage based on how many points you have in EPG. Exotic Builds. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. It is used to create a [Console - Advanced Science - Exotic Particle Amplifier], craftable via the R&D Science School . 8. 6. 2. The Adv Sci Exotic Particle Amplifier will increase damage based on your EPG. Allows. 26 of 47 (security officer): tactical boff abilities have a 15% chance to increase DoT damage by 50% for 30 seconds, temporal. Business, Economics, and Finance. Star Trek Online. If you have access to the iTemporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator. The Dauntless II Command Science Destroyer - from Star Trek Prodigy - is joining the Infinity Lock Box on October 12th! The original Dauntless was a copy of a fraud – an alien race created a false Federation starship to lure the captain and crew of the U. Specialization: Pilot. . They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. Exotic Particle Generator is a Captain Science skill that is available to all. So maybe [ResA] has a 9% while [EPG] has a 1%. This damage increase stacks up to three times. All other items are mission rewards (no rep items that requires dil or advanced marks and no fleet items). One common issue for the Bolstered engines and the Exotic PFs is the fact that they only proc on the last 'tic' of the relevant abilities. Weaponized Exotic Particles/Info is a Starship Trait from the Terran Trailblazer Science Warship. 5 (doubly charged particle) and 8 (neutral particle) standard deviations, represent the first time a pair of tetraquarks has been observed. 8. Console - Advanced Science - Exotic Particle Amplifier ; These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO Combine five fragments to make 1 component; The specific type of console fragment depends upon which TFO, based on what kinds of R&D materials it normally rewards. Platform selection. 5k refined dilithium - see the ship vendor) will allow you to use the Daedalus' skin on the Nautilus. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. Console - Universal - Hostile Acquisition. Use this if you need to be more tanky. 55% or 16. 2% Critical Chance (Max 50%) and 0. I cant think of more than 1 in space and Ground for Radiation as a primary source of damage from a weapon (That new Pilot ship Experimental and the Crystalline. 2 million EC. Limited Time Extra. In this work, we report on new results of the “Spin Amplifier for Particle PHysIcs REsearch (SAPPHIRE)” project, which consists of a series of spin amplifier–based experiments to search for exotic particles and interactions (5, 10, 11). Release date: May 26, 2022The Legendary Caelian-class Intel Multi-Mission Explorer is a Tier 6 Multi-Mission Science Vessel which may be flown by Starfleet characters, including Federation-aligned Romulan Republic and Dominion characters. This bonus starts at +5 once you have a single ability purchased and the Specialization is active. That leaves me with a bog standard. Stacks up to 3 times. Exotic Particle Focuser. Specialization Bridge Officer SeatsI've tried looking everywhere for an answer to this but i can't find one so this is my last resort. This above note on AMP is no longer the case. Opening Salvo is another useful one from a C-Store ship, the Titan. Replaced Colony deflector and Revolutionary Core with Revolutionary Deflector and Tholian Core. Exotic Particle Amplifiers need a lot of raw EPG to maximize. The Chronometric Calculations Set is a four-piece space set available as rewards for completing “Time and Tide” and from the 6 Year Anniversary Event . 5% bridge officer recharge speed Aux power config - defense (+hull, shields for high aux). To see the cookies that are added, please view our Cookie Policy. This list assumes you are using 6, 7, or 8 energy weapons (with or without a single torpedo). Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull PatchParticle Generator Amplifier Bonus Exotic Damage 6. Replaced Colony deflector and Revolutionary Core with Revolutionary. Build Breakdown. Use this if your ship has a command seat. This is an exotic damage and torpedo ship with a little bit of Temporal goodness sprinkled on top. The tactical is the damage dealer, the engineer is the tank and the science is the troll/harasser. Hit the nail on the head, constriction gives 25. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed. Account-Wide access to the Legendary Caelian Intel Multi-Mission. "+Bonus Exotic" aka Cat2. For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 6 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. Critical hit and Critical Severity for exotic attacks. While in combat, gain 1 stack of Repair Crews every 5 sec (up to 5 max). 03 to 100 m. Vulcan ships are known to uncharacteristically jump headlong into conflict quite willingly. Space Trait. It uses R&D Materials to create R&D Components, both of which are in turn needed to craft various items, including "tech upgrade kits" that can be used to improve already existing items. 2 bonuses and clickies, so a potential alternative is nice. Compared to the budget build that means your extra slots are a sci ensign (use Tachyon Beam as suggested), an eng LtC (move up Aux to Structural to 2 and use Emergency Power to Shields 2, basically as suggested), an extra sci console (use another Particle Generator), and an extra engineering console (use anything you want,. The Particle Emission Plasma Torpedo (PEP) is a weapon that came out since then but applies effects dependent on Particle Generator Skill, often the hallmark of PGen/Exotic attacks. June 27, 2023. The higher this stat is, the stronger the pull of your GWs. A handy tip for Particle Generator Builds. 76% Bonus damage to non-boff abilities and either around 11. Upgraded batteries to Advanced. Adjusted weighting of Tachyokinetic Converter and Bioneural Infusion Circuits. Share your. This trait is a Tier V Starship Mastery of the: Terran Trailblazer Science Warship. It is highly amneuverable, which is importnat when many exotic damage abilities depend on keeping the enemy in a relatively small arc in front of the ship. sto-news, sto-launcher, star-trek-online, Follow / Subscribe. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. Virtual Currency. S. This skill increases the damage you deal with Exotic Damage abilities. It also increases the Exotic Particle Generator and Control Expertise skills. 32 of 47 (security officer): science boff abilities have a 15% chance to increase CrtD by 20% for 30 seconds, intelligence boff abilities have a 30% chance to increase exotic damage by 25% for 30 seconds. As such, I also wanted to focus all of my science consoles on passive bonuses with Focusers, Amplifiers, and an Exciter. fandom. Star Trek Online. Spore-Infused Anomalies. I've run this through the Exotic Calculator with multiple set-ups and it loses to the Particle Focusers every single time. Photonic Shock Wave – System: Emitter. Omega stopped selling parts long ago since people were cobbling together their own creations. To use to create a high-damage DPS Exotic build for your starship. Slap one Exotic particle exciter and 2 Exotic particle generators in Sci console. Let's go back to my scenario with Energy Amplifiers. The [Particle Emission Plasma Torpedo Launcher] is probably one of the most interesting torpedoes in STO as it’s a unique, crafted torpedo. 40,000 EC, 32,500 Dil Shields. Starship. It is affectionately known in the community as the “PEP” torpedo. This damage increase stacks up to three times. November 2022 - Initial Release. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. Preferably one with some armor buff to it as well at UR. Thomas “the Cat” Marrone Lead Ship & UI Artist Star Trek Online. Some ways to increase this: - Take 'Control Expertise' and 'Improved Control Expertise' under the Science Skill Tree. Used by: Captain Target: Foe System: Tractor Ability Type: Debuff Activation: 0. The Exotic Particle Field Exciter is a Ship Science console that increases player's Starship Exotic Particle Generator skill. Tyler's Duality II. Hull-Repairing Weapon Signature Amplifier. The Exotic Particle Generators Space Set consists of three consoles: [Console - Universal - Enhanced Soliton Wave Generator] or [Console - Universal - Soliton Wave Generator] Regular, non-Enhanced variants of these consoles are limited to Risian Starships, while their Enhanced versions can be equipped on any starship. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. Modifiers are found on a variety of Uncommon, Rare, Very Rare, Ultra Rare, and Epic items, such as weapons, armor, engines, deflectors, and shields. Game Description A complex piece of. How do you get these R&D: Science and R&D: Beam Weapons doffs?Projectiles: Battery - Kinetic Amplifier. Why isnt everyone running protonpols? For the same reason people aren't all running Radboats. Tactical - Projectile Weapon Training if you're slotting a torpedo, Defensive Maneuvering is a low priority. Terran reputation. Particle Generator Amplifier II. Particle Focuser Science Consoles are Ultra Rare consoles available for requisition through the Fleet Research Lab. 68 to 3. With 5 of the new consoles equipped, they'd be gaining 39. You can get it up to 5000 shield points regenerated per tick, and there are plenty of modules and traits to buff up shield hardness. 0 feV. Science: Battery - Exotic Particle Flood. Utopia Planitia Technicians. It may be useful for fresh characters without the Particle Manipulator trait or fleet marks to purchase Exotic Particle Focusers. Virtual Currency. Replace Shields Batteries with crafted Reactive Armor Catalysts from the Engineering R&D school. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Recommended Skill: 50 R&D:. Effects. EPG: 0 Cat1: 0 Cat2: 0 Exotic CrtH: 0 Exotic CrtD: 0 Auxiliary Power: Search: Restore: ? Exotic Damage Calculator. com Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Here’s my 2 cents: Get your control to 400 (but not above much) for the GW3 - one of the reasons i keep the assimilated module. Give it your all. Subspace Boom damages all enemies in a small radius around your ship. Stacks up to 3 times. 1% bonus.